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Tentatives

From UnCharted UO Wiki
Revision as of 06:45, 19 September 2024 by Noop (talk | contribs)
  • PVM/PVP mode switching
    • All players will enter the world in PVM mode by default. They have "The blessing of peace"
    • A player can visit the Chaos shrine to "Forgo the blessing of peace" and enable PVP comabat.
    • A player can visit any other shrine to "Seek the blessing of peace" and return to PVM mode, no PVP is allowed to them or upon them.
    • A player can only change this once every five real-world days.
  • Playing Dead
    • A small chance that a dead mob isn't really dead, but playing dead.
    • All would go as normal until someone lifted an item from the corpse. At this point the corpse gump would close, the mob come back to life with 5% of their HP and resume attack. A small chance of this happening to keep it a surprise, 1% or even 0.5%. Only applicable to mobs intelligent enough to have items in their corpse - no animals. Possibly use Forensic Evaluation to tell beforehand whether the mob is really dead.
  • Extinguishing
    • A bottle of water. Provides a targeting cursor when double clicked.
    • When targeting a campfire, it will extinguish the campfire and prevent the person attempting to secure a camp from doing so.
    • When targeting a fire field, it will extinguish that tile of the field.
    • Could have fire fields blocking off areas of dungeons, requiring extinguishing to pass.
  • Camping skill
    • Camping skill will increase carry weight similar to Outlands
    • Could also have a hiking system similar to Outlands so harvesters have a built-in fast travel system
    • Outlands Camping
  • Tracking skill
    • A hunting mode will benefit harvesters as an early warning that hostiles are in the area.
    • Outlands appears to do this by simply calling the skill every 5 seconds when hunting mode is activated.
    • Outlands Tracking