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All players enter the world with the blessing of peace. This prevents other players from attacking them, and prevents them from attacking others. In exchange for this comfort there are a few downsides, but many may find it worth the hinderance due to the relative safety it provides.
Differences between PVP and PVM modes
- Those who seek the blessing of peace may adventure without fear of being attacked by other players.
- They will receive 1/2 resources while harvesting.
- They will receive 1/2 gold and 1 fewer item from creature drops.
- They will receive 1 level lower of treasure when opening a treasure chest.
- They will not be stolen from, nor can they steal from other players.
- Instanced Thieving System will be usable, but restricted to creatures with less than 7500 fame.
- Those who forgo the blessing of peace may attack other players who have forgone the blessing, and be attacked in turn.
- They will receive twice as many resources while harvesting.
- They will receive full gold and 1 extra item from creature drops.
- They will receive full treasure level when opening a treasure chest.
- They may be stolen from, and they may steal from other players.
- Instanced Thieving System is usable on all creatures.
In essence, those who have taken the blessing of peace will play under a Trammel ruleset, while those who forgo the blessing of peace will play under a Felucca ruleset, all on the same map.
Changing PVP Mode
Everyone enters the world in PVM mode.
- To enable PVP:
- Visit the Chaos Shrine.
- Say "I forgo the blessing of peace" or use the context menu to select this option.
- To disable PVP:
- Visit any shrine except the Chaos Shrine.
- Say "I seek the blessing of peace" or use the context menu to select this option.
Changing between the two can only be done once every five real-world days.