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Created page with " *PVM/PVP mode switching **Player can visit a shrine and either "seek the blessings of peace" or "forgo the blessings of peace" once per day. This will toggle this character between PVP and PVM modes. *Metallurgy system proposal **Metallurgy" |
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*Metallurgy system proposal | *Metallurgy system proposal | ||
**[[Metallurgy]] | **[[Metallurgy]] | ||
*Playing Dead | |||
**A small chance that a dead mob isn't really dead, but playing dead. | |||
**All would go as normal until someone lifted an item from the corpse. At this point the corpse gump would close, the mob come back to life with 5% of their HP and resume attack. A small chance of this happening to keep it a surprise, 1% or even 0.5%. Only applicable to mobs intelligent enough to have items in their corpse - no animals. Possibly use Forensic Evaluation to tell beforehand whether the mob is really dead. | |||
Revision as of 04:34, 19 September 2024
- PVM/PVP mode switching
- Player can visit a shrine and either "seek the blessings of peace" or "forgo the blessings of peace" once per day. This will toggle this character between PVP and PVM modes.
- Metallurgy system proposal
- Playing Dead
- A small chance that a dead mob isn't really dead, but playing dead.
- All would go as normal until someone lifted an item from the corpse. At this point the corpse gump would close, the mob come back to life with 5% of their HP and resume attack. A small chance of this happening to keep it a surprise, 1% or even 0.5%. Only applicable to mobs intelligent enough to have items in their corpse - no animals. Possibly use Forensic Evaluation to tell beforehand whether the mob is really dead.