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==Durability== | ==Durability== | ||
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| style="text-align: Center;|10%<br> || Falling apart<br> | | style="text-align: Center;|10%<br> || Falling apart<br> | ||
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==Quality== | ==Quality== | ||
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==Training== | |||
{| | |||
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|- | |||
|0 - 30: || Purchase training from a Blacksmith, Armorer, or Warrior Guildmaster. | |||
|- | |||
|30 - 80: || Appraise weapons within the [[Alexandria sewer]]. | |||
|- | |||
|80 - 100 || You creep people out in the sewers when you stand there smiling at a sword in the corner. It's time for you to go elsewhere. | |||
|} | |} | ||
Latest revision as of 06:48, 16 September 2024
Info
Arms Lore can give information about the condition of equipment, but it also:
- Gives a +1% Damage Increase bonus to all exceptionally crafted weapons for every 20 skill points (up to +5% at Grandmaster)
- Gives +1% in a random resistance on exceptionally crafted armor for every 20 skill points (up to +5% at Grandmaster),
- These bonuses apply to all crafted weapons (metal or wood) and armors (leather, metal, and wood);
- These bonuses stack, or combine, with properties imparted by Runic Tools.
Durability
| Condition of Item |
Assessment Response |
|---|---|
| 100% |
Brand new |
| 90% |
Almost new |
| 80% |
Barely used, with a few nicks and scrapes |
| 70% |
Fairly good condition |
| 60% |
Suffered some wear and tear |
| 50% |
Well used |
| 40% |
Rather battered |
| 30% |
Somewhat badly damaged |
| 20% |
Flimsy and not trustworthy |
| 10% |
Falling apart |
Quality
|
|
Training
| 0 - 30: | Purchase training from a Blacksmith, Armorer, or Warrior Guildmaster. |
| 30 - 80: | Appraise weapons within the Alexandria sewer. |
| 80 - 100 | You creep people out in the sewers when you stand there smiling at a sword in the corner. It's time for you to go elsewhere. |