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Arms Lore

From UnCharted UO Wiki

Info

Arms Lore can give information about the condition of equipment, but it also:

  • Gives a +1% Damage Increase bonus to all exceptionally crafted weapons for every 20 skill points (up to +5% at Grandmaster)
  • Gives +1% in a random resistance on exceptionally crafted armor for every 20 skill points (up to +5% at Grandmaster),
    • These bonuses apply to all crafted weapons (metal or wood) and armors (leather, metal, and wood);
    • These bonuses stack, or combine, with properties imparted by Runic Tools.

Durability

Condition of Item
Assessment Response
100%
Brand new
90%
Almost new
80%
Barely used, with a few nicks and scrapes
70%
Fairly good condition
60%
Suffered some wear and tear
50%
Well used
40%
Rather battered
30%
Somewhat badly damaged
20%
Flimsy and not trustworthy
10%
Falling apart

Quality

Armor Rating Assessment Response
31+
Is superbly crafted to provide maximum protection
26 - 30
Offers excellent protection
21 - 25
Is a superior defense against attack
16 - 20
Serves as sturdy protection
11 - 15
Offers some protection against blows
6 - 10
Provides very little protection
1 - 5
Provides almost no protection
0
Offers no defense against attackers
Weapon Damage Assessment Response
26
Would be extraordinarily deadly
21 - 25
Would be a superior weapon
16 - 20
Would inflict serious damage and pain
11 - 15
Likely hurt opponent a fair amount
6 - 10
Would do some damage
3 - 5
Would do minimal damage
0 - 2
Might scratch their opponent slightly

Training

0 - 30: Purchase training from a Blacksmith, Armorer, or Warrior Guildmaster.
30 - 80: Appraise weapons within the Alexandria sewer.
80 - 100 You creep people out in the sewers when you stand there smiling at a sword in the corner. It's time for you to go elsewhere.