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| [[File:Incognito.gif | link=]]<br \> Incognito || Blood Moss, Mandrake Root, Nightshade, Sulfurous Ash || style=" text-align: left"| Temporarily changes your name and appearance (not your clothes). Used mostly for training or for role play purposes. Lasts for (Magery * 1.2) seconds Can cause problems with desktop and macros if character is logged out while this spell is in effect.
| [[File:Incognito.gif | link=]]<br \> Incognito || Blood Moss, Mandrake Root, Nightshade, Sulfurous Ash || style=" text-align: left"| Temporarily changes your name and appearance (not your clothes). Used mostly for training or for role play purposes. Lasts for (Magery * 1.2) seconds Can cause problems with desktop and macros if character is logged out while this spell is in effect.
|- style="background-color: #181818;"
|- style="background-color: #181818;"
| [[File:Heal.gif | link=]]<br \> Heal || Garlic, Ginseng, Spider’s Silk || style=" text-align: left"|Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others.
| [[File:Magic_reflection.gif | link=]]<br \> Magic Reflection || Garlic, Mandrake Root, Spider’s Silk || style=" text-align: left"|Decreases caster’s Physical Resistance by (25 – ([[Inscription]] / 20)) points, increases caster’s Fire, Cold, Energy and Poison Resistance by 10 points each. Almost opposite of Reactive Armor spell. Grants a Pool of Reflection power based off Magery, [[Inscription]] & [[Resisting Spells]]. Spells will be reflected back to the caster until the pool is depleted. High level spells may break the reflect. There is a 30 second delay before the spell can be re-cast to replenish the pool.
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| [[File:Magic_arrow.gif | link=]]<br \> Magic Arrow || Sulfurous Ash || style=" text-align: left"| A small, magical arrow is cast at the target. Fire damage (14-18 points of damage at 100 Magery and 100 [[Inscription]]) Reduced by elemental resistances
| [[File:Mind_blast.gif | link=]]<br \> Mind Blast || Black Pearl, Mandrake Root, Nightshade, Sulfurous Ash || style=" text-align: left"| Makes a mind blast hit your target for max 40 to 42 points of Cold damage. Damage level depends on Magery and Intelligence. Has a small delay
|- style="background-color: #181818;"
|- style="background-color: #181818;"
| [[File:Night_sight.gif | link=]]<br \> Night Sight || Sulfurous Ash, Spider’s Silk || style=" text-align: left"| Gives light until dawn. Target must have at least 10 points of magery skill for spell to be effective, higher skill gives brighter light.
| [[File:Paralyze.gif | link=]]<br \> Paralyze || Black Pearl, Nightshade, Spider’s Silk || style=" text-align: left"| Paralyze can be resisted by a character with high [[Resisting Spells]] skill and is broken by taking any kind of damage. The paralyzation lasts for ((caster [[Evaluating Intelligence]]/10) – ((target [[Resisting Spells]]/10)) * 3 seconds or until broken by damage done to target. Cannot be cast on a target that is already frozen.
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| [[File:Reactive_armor.gif | link=]]<br \> Reactive Armor || Garlic, Sulfurous Ash, Spider’s Silk || style=" text-align: left"| Increases caster’s Physical Resistance by (([[Inscription]] / 20) + 15) points, and decreases caster’s Fire, Cold, Energy and Poison Resistance by 5 points each. Cancelled by the character’s death, otherwise lasts until cast again
| [[File:Poison_field.gif | link=]]<br \> Poison Field || Black Pearl, Nightshade, Spider’s Silk || style=" text-align: left"| Creates a wall of poison. Damage levels are equal to those of the Poison spell. (i.e. level 4 poison for a true Nox Mage)
Lasts for (3 + (Magery * 0.4)) seconds.Players with greater than GM [[Poisoning]] and GM Magery will have a 10% chance to inflict lethal poison at distance of less than 3 tiles. Poison strength now reduces with range .
|- style="background-color: #181818;"
|- style="background-color: #181818;"
| [[File:Weaken.gif | link=]]<br \> Weaken || Garlic, Nightshade || style=" text-align: left"| Decreases target’s strength by ((8+ ([[Evaluating Intelligence]])/10 – ([[Resisting Spells]])/10)
| [[File:Summon_creature.gif | link=]]<br \> Summon Creature || Blood Moss, Mandrake Root, Spider’s Silk || style=" text-align: left"| *Mana cost 18; Additional delay 6 seconds.
Summons a low level creature to assist you. Can be used as sparring partner for low-level characters or as a decoy. Lasts for (Magery * 4) seconds, up to 480.
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Latest revision as of 21:31, 14 September 2024

Fifth Circle - Skill Required: 38.1 Mana cost: 14 Delay: 1.50 seconds
Reagents Used Description

Blade Spirits
Black Pearl, Mandrake Root, Nightshade *Mana cost 18; Additional delay 6 seconds.

Summons Blade Spirits that will attack anything in a 6 tile radius. It targets nearby creatures with high Strength and/or Tactics first. Does up to 15 points of damage per hit. Duration 120 seconds. Can be dispelled.


Dispel Field
Black Pearl, Garlic, Spider’s Silk, Sulfurous Ash Dispels one tile of a field spell or closes a gate from a Gate Travel spell

Incognito
Blood Moss, Mandrake Root, Nightshade, Sulfurous Ash Temporarily changes your name and appearance (not your clothes). Used mostly for training or for role play purposes. Lasts for (Magery * 1.2) seconds Can cause problems with desktop and macros if character is logged out while this spell is in effect.

Magic Reflection
Garlic, Mandrake Root, Spider’s Silk Decreases caster’s Physical Resistance by (25 – (Inscription / 20)) points, increases caster’s Fire, Cold, Energy and Poison Resistance by 10 points each. Almost opposite of Reactive Armor spell. Grants a Pool of Reflection power based off Magery, Inscription & Resisting Spells. Spells will be reflected back to the caster until the pool is depleted. High level spells may break the reflect. There is a 30 second delay before the spell can be re-cast to replenish the pool.

Mind Blast
Black Pearl, Mandrake Root, Nightshade, Sulfurous Ash Makes a mind blast hit your target for max 40 to 42 points of Cold damage. Damage level depends on Magery and Intelligence. Has a small delay

Paralyze
Black Pearl, Nightshade, Spider’s Silk Paralyze can be resisted by a character with high Resisting Spells skill and is broken by taking any kind of damage. The paralyzation lasts for ((caster Evaluating Intelligence/10) – ((target Resisting Spells/10)) * 3 seconds or until broken by damage done to target. Cannot be cast on a target that is already frozen.

Poison Field
Black Pearl, Nightshade, Spider’s Silk Creates a wall of poison. Damage levels are equal to those of the Poison spell. (i.e. level 4 poison for a true Nox Mage)

Lasts for (3 + (Magery * 0.4)) seconds.Players with greater than GM Poisoning and GM Magery will have a 10% chance to inflict lethal poison at distance of less than 3 tiles. Poison strength now reduces with range .


Summon Creature
Blood Moss, Mandrake Root, Spider’s Silk *Mana cost 18; Additional delay 6 seconds.

Summons a low level creature to assist you. Can be used as sparring partner for low-level characters or as a decoy. Lasts for (Magery * 4) seconds, up to 480.