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Subtler than an impaling sword, poisoning food and drink has long been a method of choice for the discerning assassin. For those with a flair for the dramatic, Poison can be applied to the blade of a weapon to swiftly bring an enemy to defeat in battle.
Along with the ability to poison weapons and food, higher levels of this skill improve the effectiveness of the Poison and Poison Field spells. Poisoning skill also grants a natural poison resistance which is 20% of the player's poisoning skill.
Poisoning takes the place of Tactics in determining the probability to perform poison Special Moves - These are Infectious Strike and Serpent Arrow. However, you must have a weapon skill of at least 70 to activate primary move weapons and at least 90 to activate secondary move weapons. The item property of Mage Weapon does not act as a substitute for a weapon skill when it comes to special moves.
One of the criticisms of the Poisoning skill is that nearly any use of a Greater Cure Potion or Arch Cure spell in PvP combat would render a successful poisoning of a target useless. Poisoning remains very useful in PvM and roleplaying, however.
Training
| 0 - 30: | Purchase training from a thief guildmaster. |
| 30 - 40: | Apply lesser poison in the Alexandria sewers. |
| 40 - 70: | Apply poison in the Alexandria sewers. |
| 70 - 80: | Apply greater poison in the Alexandria sewers. |
| 80 - 92: | Apply greater poison somewhere else. |
| 92 - 100 | Smear that hot, goopey deadly poison along the your blade wherever and whenever the mood strikes you. |