More actions
Info
Anatomy has four uses:
- Anatomy Damage Bonus% = (Anatomy ÷ 2) (Add 5% if Anatomy >= 100)
- Passive healing Bonus = anatomy / 6
- Actively checks stats of others.
- Passive melee defense ((Evaluating Intelligence + Anatomy + 20) / 2) = wrestling equivalent. (Capped at 120.0)
Tables
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Training
| 0 - 30: | Purchase from healer | |
| 30 - 120: | Activate skill from skill gump and target a mobile | |
| 30 - 120: | Attack or heal for passive gains |