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| [[File:Explosion.gif | link=]]<br \> Explosion|| Blood Moss, Mandrake Root || style=" text-align: left"| After an initial delay of 2 seconds; Makes an explosion hit your target for max 51 to 56 points of Fire damage. Damage level depends on [[Evaluating Intelligence]] and [[Inscription]].
| [[File:Explosion.gif | link=]]<br \> Explosion|| Blood Moss, Mandrake Root || style=" text-align: left"| After an initial delay of 2 seconds; Makes an explosion hit your target for max 51 to 56 points of Fire damage. Damage level depends on [[Evaluating Intelligence]] and [[Inscription]].
|- style="background-color: #181818;"
|- style="background-color: #181818;"
| [[File:Heal.gif | link=]]<br \> Heal || Garlic, Ginseng, Spider’s Silk || style=" text-align: left"|Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others.
| [[File:Invisibility.gif | link=]]<br \> Invisibility || Blood Moss, Nightshade || style=" text-align: left"|Hides you from sight for a short while. Lasts for (Magery * 1.2) seconds
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| [[File:Magic_arrow.gif | link=]]<br \> Magic Arrow || Sulfurous Ash || style=" text-align: left"| A small, magical arrow is cast at the target. Fire damage (14-18 points of damage at 100 Magery and 100 [[Inscription]]) Reduced by elemental resistances
| [[File:Mark.gif | link=]]<br \> Mark || Black Pearl, Blood Moss, Mandrake Root || style=" text-align: left"| Enables you to mark a rune at a specific area that you can later recall or gate to. Not all areas allow you to mark a rune.
|- style="background-color: #181818;"
|- style="background-color: #181818;"
| [[File:Night_sight.gif | link=]]<br \> Night Sight || Sulfurous Ash, Spider’s Silk || style=" text-align: left"| Gives light until dawn. Target must have at least 10 points of magery skill for spell to be effective, higher skill gives brighter light.
| [[File:Mass_curse.gif | link=]]<br \> Mass Curse || Garlic, Mandrake Root, Nightshade, Sulfurous Ash || style=" text-align: left"| Casts Curse on all creatures within a 3 tile radius, decreasing strength, dexterity, and intelligence by a percentage (caster’s Magery / 10 + 1), but does not lower player maximum resistances. Will damage hidden players
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| [[File:Reactive_armor.gif | link=]]<br \> Reactive Armor || Garlic, Sulfurous Ash, Spider’s Silk || style=" text-align: left"| Increases caster’s Physical Resistance by (([[Inscription]] / 20) + 15) points, and decreases caster’s Fire, Cold, Energy and Poison Resistance by 5 points each. Cancelled by the character’s death, otherwise lasts until cast again
| [[File:Reactive_armor.gif | link=]]<br \> Reactive Armor || Garlic, Sulfurous Ash, Spider’s Silk || style=" text-align: left"| Increases caster’s Physical Resistance by (([[Inscription]] / 20) + 15) points, and decreases caster’s Fire, Cold, Energy and Poison Resistance by 5 points each. Cancelled by the character’s death, otherwise lasts until cast again

Revision as of 21:44, 14 September 2024

Sixth Circle - Skill Required: 52.1 Mana cost: 20 Delay: 1.75 seconds
Reagents Used Description

Dispel
Garlic, Mandrake Root, Sulfurous Ash Dispels a summoned creature. Can be resisted.

Energy Bolt
Black Pearl, Nightshade Makes an energy bolt hit your target for max 51 to 56 points of Energy damage. Damage level depends on Evaluating Intelligence and Inscription.

Explosion
Blood Moss, Mandrake Root After an initial delay of 2 seconds; Makes an explosion hit your target for max 51 to 56 points of Fire damage. Damage level depends on Evaluating Intelligence and Inscription.

Invisibility
Blood Moss, Nightshade Hides you from sight for a short while. Lasts for (Magery * 1.2) seconds

Mark
Black Pearl, Blood Moss, Mandrake Root Enables you to mark a rune at a specific area that you can later recall or gate to. Not all areas allow you to mark a rune.

Mass Curse
Garlic, Mandrake Root, Nightshade, Sulfurous Ash Casts Curse on all creatures within a 3 tile radius, decreasing strength, dexterity, and intelligence by a percentage (caster’s Magery / 10 + 1), but does not lower player maximum resistances. Will damage hidden players

Reactive Armor
Garlic, Sulfurous Ash, Spider’s Silk Increases caster’s Physical Resistance by ((Inscription / 20) + 15) points, and decreases caster’s Fire, Cold, Energy and Poison Resistance by 5 points each. Cancelled by the character’s death, otherwise lasts until cast again

Weaken
Garlic, Nightshade Decreases target’s strength by ((8+ (Evaluating Intelligence)/10 – (Resisting Spells)/10)