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| [[File: | | [[File:Dispel.gif | link=]]<br \> Dispel || Garlic, Mandrake Root, Sulfurous Ash || style=" text-align: left"| Dispels a summoned creature. Can be resisted. | ||
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| [[File: | | [[File:Energy_bolt.gif | link=]]<br \> Energy Bolt || Black Pearl, Nightshade || style=" text-align: left"| Makes an energy bolt hit your target for max 51 to 56 points of Energy damage. Damage level depends on [[Evaluating Intelligence]] and [[Inscription]]. | ||
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| [[File: | | [[File:Explosion.gif | link=]]<br \> Explosion|| Blood Moss, Mandrake Root || style=" text-align: left"| After an initial delay of 2 seconds; Makes an explosion hit your target for max 51 to 56 points of Fire damage. Damage level depends on [[Evaluating Intelligence]] and [[Inscription]]. | ||
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| [[File:Heal.gif | link=]]<br \> Heal || Garlic, Ginseng, Spider’s Silk || style=" text-align: left"|Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others. | | [[File:Heal.gif | link=]]<br \> Heal || Garlic, Ginseng, Spider’s Silk || style=" text-align: left"|Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others. | ||
Revision as of 21:41, 14 September 2024
| Sixth Circle - Skill Required: 52.1 Mana cost: 20 Delay: 1.75 seconds | ||
|---|---|---|
| Reagents Used | Description | |
Dispel |
Garlic, Mandrake Root, Sulfurous Ash | Dispels a summoned creature. Can be resisted. |
Energy Bolt |
Black Pearl, Nightshade | Makes an energy bolt hit your target for max 51 to 56 points of Energy damage. Damage level depends on Evaluating Intelligence and Inscription. |
Explosion |
Blood Moss, Mandrake Root | After an initial delay of 2 seconds; Makes an explosion hit your target for max 51 to 56 points of Fire damage. Damage level depends on Evaluating Intelligence and Inscription. |
Heal |
Garlic, Ginseng, Spider’s Silk | Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others. |
Magic Arrow |
Sulfurous Ash | A small, magical arrow is cast at the target. Fire damage (14-18 points of damage at 100 Magery and 100 Inscription) Reduced by elemental resistances |
Night Sight |
Sulfurous Ash, Spider’s Silk | Gives light until dawn. Target must have at least 10 points of magery skill for spell to be effective, higher skill gives brighter light. |
Reactive Armor |
Garlic, Sulfurous Ash, Spider’s Silk | Increases caster’s Physical Resistance by ((Inscription / 20) + 15) points, and decreases caster’s Fire, Cold, Energy and Poison Resistance by 5 points each. Cancelled by the character’s death, otherwise lasts until cast again |
Weaken |
Garlic, Nightshade | Decreases target’s strength by ((8+ (Evaluating Intelligence)/10 – (Resisting Spells)/10) |