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| [[File:Feeblemind.gif | link=]]<br \> Feeblemind || Nightshade, Ginseng || style=" text-align: left"| Decreases target's Intelligence by ( caster's [[Evaluating Intelligence]] / 10 ) + 8 ) - ( target's [[Resisting Spells]] / 10 ) percent for ( ( (caster's [[Evaluating Intelligence]] / 5) + 1 ) * 6 ) seconds | | [[File:Feeblemind.gif | link=]]<br \> Feeblemind || Nightshade, Ginseng || style=" text-align: left"| Decreases target's Intelligence by ( caster's [[Evaluating Intelligence]] / 10 ) + 8 ) - ( target's [[Resisting Spells]] / 10 ) percent for ( ( (caster's [[Evaluating Intelligence]] / 5) + 1 ) * 6 ) seconds | ||
|- style="background-color: #181818;" | |- style="background-color: #181818;" | ||
| | | [[File:Heal.gif | link=]]<br \> Heal || Garlic, Ginseng, Spider’s Silk || style=" text-align: left"|Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others. | ||
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| | | [[File:Magic_arrow.gif | link=]]<br \> Magic Arrow || Sulfurous Ash || style=" text-align: left"| A small, magical arrow is cast at the target. Fire damage (14-18 points of damage at 100 Magery and 100 [[Inscription]]) Reduced by elemental resistances | ||
|- style="background-color: #181818;" | |- style="background-color: #181818;" | ||
| | | [[File:Nightsight.gif | link=]]<br \> Nightsight || Sulfurous Ash, Spider’s Silk || style=" text-align: left"| Gives light until dawn. Target must have at least 10 points of magery skill for spell to be effective, higher skill gives brighter light. | ||
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| | | [[File:Reactive_armor.gif | link=]]<br \> Reactive Armor || Garlic, Sulfurous Ash, Spider’s Silk || style=" text-align: left"| Increases caster’s Physical Resistance by (([[Inscription]] / 20) + 15) points, and decreases caster’s Fire, Cold, Energy and Poison Resistance by 5 points each. Cancelled by the character’s death, otherwise lasts until cast again | ||
|- style="background-color: #181818;" | |- style="background-color: #181818;" | ||
| | | [[File:Weaken.gif | link=]]<br \> Weaken || Garlic, Nightshade || style=" text-align: left"| Decreases target’s strength by ((8+ ([[Evaluating Intelligence]])/10 – ([[Resisting Spells]])/10) | ||
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Revision as of 18:49, 14 September 2024
| Reagents Used | Description | |
|---|---|---|
Clumsy |
Blood Moss, Nightshade | Reduces target's Dexterity by ( (8 + (Evaluating Intelligence) / 10 - (Resisting Spells) / 10 ) for ( ( (Evaluating Intelligence / 5) + 1) * 6) seconds |
Create Food |
Garlic, Ginseng, Mandrake Root | Randomly creates 1 of 10 possible food items and places it in your backpack |
Feeblemind |
Nightshade, Ginseng | Decreases target's Intelligence by ( caster's Evaluating Intelligence / 10 ) + 8 ) - ( target's Resisting Spells / 10 ) percent for ( ( (caster's Evaluating Intelligence / 5) + 1 ) * 6 ) seconds |
Heal |
Garlic, Ginseng, Spider’s Silk | Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others. |
Magic Arrow |
Sulfurous Ash | A small, magical arrow is cast at the target. Fire damage (14-18 points of damage at 100 Magery and 100 Inscription) Reduced by elemental resistances |
| File:Nightsight.gif Nightsight |
Sulfurous Ash, Spider’s Silk | Gives light until dawn. Target must have at least 10 points of magery skill for spell to be effective, higher skill gives brighter light. |
Reactive Armor |
Garlic, Sulfurous Ash, Spider’s Silk | Increases caster’s Physical Resistance by ((Inscription / 20) + 15) points, and decreases caster’s Fire, Cold, Energy and Poison Resistance by 5 points each. Cancelled by the character’s death, otherwise lasts until cast again |
Weaken |
Garlic, Nightshade | Decreases target’s strength by ((8+ (Evaluating Intelligence)/10 – (Resisting Spells)/10) |