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| style = "background-color: #181818;"|Reagents || style="background-color: #282828;"|Daemon Blood | | style = "background-color: #181818;"|Reagents || style="background-color: #282828;"|Daemon Blood | ||
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| style = "background-color: #181818;"|Duration || style="background-color: #282828;"|((caster's Spirit | | style = "background-color: #181818;"|Duration || style="background-color: #282828;"|((caster's [[Spirit Speaking]] - target's [[Resisting Spells]]) / 80) + 8 seconds | ||
|- | |- | ||
| style = "background-color: #181818;"|Area of Effect || style="background-color: #282828;"|One Target | | style = "background-color: #181818;"|Area of Effect || style="background-color: #282828;"|One Target | ||
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| style = "background-color: #181818;";|Description || style="background-color: #282828; text-align: left"|Temporarily creates a dark pact between the caster and the target. Any damage dealt by the target to the caster is increased, but the target receives the same amount of damage. | | style = "background-color: #181818;";|Description || style="background-color: #282828; text-align: left"|Temporarily creates a dark pact between the caster and the target. Any damage dealt by the target to the caster is increased, but the target receives the same amount of damage. | ||
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*This Necromancy spell is thrown by both players and monsters. From the attacker's point of view, the damage you do is increased, but every time you damage the caster of the spell, you take the same damage as well. Although Blood Oath never misses while in effect, [[Resisting Spells]] helps defend against it. | *This [[Necromancy]] spell is thrown by both players and monsters. From the attacker's point of view, the damage you do is increased, but every time you damage the caster of the spell, you take the same damage as well. Although Blood Oath never misses while in effect, [[Resisting Spells]] helps defend against it. | ||
*[[Resisting Spells]] now reduces a percentage of Blood Oath damage by the following formula: | *[[Resisting Spells]] now reduces a percentage of Blood Oath damage by the following formula: | ||
*((Resisting Spells Skill x 10) / 20) + 10 = percentage of damage resisted. | *(([[Resisting Spells]] Skill x 10) / 20) + 10 = percentage of damage resisted. | ||
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Revision as of 16:14, 14 September 2024
| Blood Oath | |
| Mana Cost | 13 |
| Minimum Skill | 20.0 |
| Casting Delay | 1.25s |
| Reagents | Daemon Blood |
| Duration | ((caster's Spirit Speaking - target's Resisting Spells) / 80) + 8 seconds |
| Area of Effect | One Target |
| Description | Temporarily creates a dark pact between the caster and the target. Any damage dealt by the target to the caster is increased, but the target receives the same amount of damage.
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