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Healing: Difference between revisions

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Created page with "Skill stuff here"
 
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Skill stuff here
Stop standing in fire.
 
==Training==
 
{|
|-
|0 - 30: || || Purchase training from healer
|-
|30 - 60: || || Heal yourself or another player
|-
|60 - 80: || || Cure normal poison
|-
|80 - 120: || || Resurrect a dead player
|}
 
===Training Tips===
 
*There is a magical ball of energy in the entryway of the Decayed dungeon. Standing in this ball will cause damage, allowing a player to train both healing and magic resistance
*A poison trapped box crafted by a tinker with 30.0 skill, using a normal poison potion will allow training from 60.0 to 80.0 healing
*The target of resurrection can refuse said resurrection and a skill gain check will still be performed

Revision as of 14:30, 13 September 2024

Stop standing in fire.

Training

0 - 30: Purchase training from healer
30 - 60: Heal yourself or another player
60 - 80: Cure normal poison
80 - 120: Resurrect a dead player

Training Tips

  • There is a magical ball of energy in the entryway of the Decayed dungeon. Standing in this ball will cause damage, allowing a player to train both healing and magic resistance
  • A poison trapped box crafted by a tinker with 30.0 skill, using a normal poison potion will allow training from 60.0 to 80.0 healing
  • The target of resurrection can refuse said resurrection and a skill gain check will still be performed