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Skinning: Difference between revisions

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There are no accelerated gains on harvesting skills. AFK macroing is perfectly legal, so boosts were deemed unnecessary.
There are no accelerated gains on harvesting skills. AFK macroing is perfectly legal, so boosts were deemed unnecessary.
Gains are scaled based upon the fame, which generally relates to difficulty of the creature. Higher-famed creatures give a higher chance to gain skill when skinning them.
The formula is:
*((Creature fame / 500) + 50 ) = chance
So here's examples based on fame with a base chance at 50%
*500 fame = 51% chance to gain.
*5000 fame = 60% chance to gain.
*10k fame = 70% chance to gain.
*15k fame = 80% chance to gain.

Revision as of 06:01, 21 September 2024

Info

Skinning is the skill required to collect hides from creatures. The unskilled adventurer cannot gather hides. They will destroy the skin with their hacking.

  • Jack of all Trades gives humans an effective 20.0 skill, even at 0.0 real skill.
  • Skinning a corpse will reveal you if hidden.
  • There is a 0.5s skill usage delay.
  • Tool does not have to be equipped to use.
  • If tool is equipped with spares in pack, uses will be taken from equipped tool.
  • If multiple tools are in pack with none equipped, uses may be taken from any tool in pack.

Harvesting

A Skinning Knife or Harvester's Blade is required to skin a creature. Other blades are too clumsy to use for this purpose.

There are two ways to skin a corpse.

  • Targeted skinning:
    • Double click your skinning knife, then target the corpse you wish to skin.
  • Area skinning:
    • Double click your skinning knife, then target yourself to skin all corpses in your range.
    • Area harvesting range is determined by your skinning skill:
Skill Radius
0.0 - 79.9: 1 tile
80.0 - 119.9: 2 tiles
120: 3 tiles

Skinning While Hidden

You can skin a creature while hidden, however there is a chance you will be revealed by doing so. The chance to be revealed is based upon your Hiding skill.

Skill Reveal Chance
50.0: 60%
100.0: 30%
120: 10%

Formula

  • (Skinning skill)/200 = Base hides modifier
  • Humans gain a 10% bonus.
  • A Harvester's Blade gives a 10% bonus.
  • Enabling PvP will double the leather collected.
  • For instance:
    • You have 50 skinning skill
    • You are human
    • PvP is enabled
    • You carve a Brown Bear corpse with a skinning knife
    • (50.0)/200 = 0.25
    • 12 * 0.25 = 3 hides
    • 3 * 1.1(Human bonus) = 3.3(Rounded up) 4 hides
    • 4 * 2(PvP) = 8 hides

Leather Types

The type of leather you will receive from skinning a corpse is determined by your Skinning skill. Of course this is assuming the creature you are skinning can provide the advanced leather type to begin with. A cow will only ever give plain leather no matter how skilled you are, but an unskilled skinner butchering a dragon will destroy the hide's special properties, leaving only plain leather to use.

Skill Type
0.0 - 54.9: Plain Leather
55.0 - 79.9: Spined Leather
80.0 - 104.9: Horned Leather
105 - 120: Barbed Leather

Leathers

Plain Leather
Creature
Base Amount
Bullfrog
4
Timber Wolf
5
Bogling
6
Giant Rat
6
Gorilla
6
Greater Mongbat
6
Grey Wolf, White Wolf
6
Skree
6
Anzuanord
7
Leather Wolf
7
Deathwatch Beetle,
Hatchling
8
Goat
8
Hind
8
Snow Leopard
8
Cougar, Panther
10
Cu Sidhe
10
Horse, Pack Horse
10
Slith
10
Brown Bear, Black Bear
12
Cow
12
Llama, Rideable Llama
12
Mountain Goat
12
Savage Ridgeback
12
Walrus
12
Bull
15
Giant Ice Worm
15
Great Hart
15
Grizzly Bear
16
Polar Bear
16
Gaman
17
Cold Drake
20
Yamandon
20
Swamp Dragon
20
Tsuki Wolf
25
Bake Kitsune
30
Hydra, Abscess
40
Thrasher
48
Hiryu, Lesser Hiryu
60
Spined Leather
Creature
Base Amount
Imp
6
Dire Wolf
6
Centaur
8
Ratman, all types
8
Hellcat, all types
10
Alligator
12
Giant Toad
12
Lizardman
12
Ridgeback
12
Stone Slith
12
Lava Lizard
14
Giant Ice Serpent
15
Giant Serpent
15
Lava Serpent
15
Lowland Boura
20
Ruddy Boura
20
Horned Leather
Creature
Base Amount
Ki-Rin
10
Raptor
10
Sea Serpent, Deep
10
Toxic Slith
10
Unicorn
10
Kepetch Ambusher
12
Drake
20
Wyvern
20
High Plains Boura
22
Barbed Leather
Creature
Base Amount
Nightmare
10
Ancient Wyrm
20
Dragon
20
Serpentine Dragon
20
Shadow Wyrm
20
Skeletal Dragon
20
White Wyrm
20
Greater Dragon
30

Training

0 - 30: Purchase training from a ranger
30 - 120: Skin creatures

There are no accelerated gains on harvesting skills. AFK macroing is perfectly legal, so boosts were deemed unnecessary.

Gains are scaled based upon the fame, which generally relates to difficulty of the creature. Higher-famed creatures give a higher chance to gain skill when skinning them. The formula is:

  • ((Creature fame / 500) + 50 ) = chance

So here's examples based on fame with a base chance at 50%

  • 500 fame = 51% chance to gain.
  • 5000 fame = 60% chance to gain.
  • 10k fame = 70% chance to gain.
  • 15k fame = 80% chance to gain.