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Skinning is the skill required to collect hides from creatures. The unskilled adventurer cannot gather hides. They will destroy the skin with their hacking. | Skinning is the skill required to collect hides from creatures. The unskilled adventurer cannot gather hides. They will destroy the skin with their hacking. | ||
*Jack of all Trades gives humans an effective 20.0 skill, even at 0.0 real skill. | |||
*Skinning a corpse will reveal you if hidden. | |||
*There is a 0.5s skill usage delay. | |||
*Tool does not have to be equipped to use. | |||
*If tool is equipped with spares in pack, durability will be taken from equipped tool. | |||
*If multiple tools are in pack with none equipped, durability may be taken from any tool in pack. | |||
==Harvesting== | ==Harvesting== | ||
Revision as of 14:50, 19 September 2024
Info
Skinning is the skill required to collect hides from creatures. The unskilled adventurer cannot gather hides. They will destroy the skin with their hacking.
- Jack of all Trades gives humans an effective 20.0 skill, even at 0.0 real skill.
- Skinning a corpse will reveal you if hidden.
- There is a 0.5s skill usage delay.
- Tool does not have to be equipped to use.
- If tool is equipped with spares in pack, durability will be taken from equipped tool.
- If multiple tools are in pack with none equipped, durability may be taken from any tool in pack.
Harvesting
A Skinning Knife or Harvester's Blade is required to skin a creature. Other blades are too clumsy to use for this purpose.
There are two ways to skin a corpse.
- Targeted skinning:
- Double click your skinning knife, then target the corpse you wish to skin.
- Area skinning:
- Double click your skinning knife, then target yourself to skin all corpses in your range.
- Area harvesting range is determined by your skinning skill:
| Skill | Radius |
|---|---|
| 0.0 - 79.9: | 1 tile |
| 80.0 - 119.9: | 2 tiles |
| 120: | 3 tiles |
Formula
- (Skinning skill)/200 = Base hides modifier
- Humans gain a 10% bonus.
- A Harvester's Blade gives a 10% bonus.
- Enabling PvP will double the leather collected.
- For instance:
- You have 50 skinning skill
- You are human
- PvP is enabled
- You carve a Brown Bear corpse with a skinning knife
- (50.0)/200 = 0.25
- 12 * 0.25 = 4 hides
- 4 * 1.1(Human bonus) = 4.4(Rounded up) 5 hides
- 5 * 2(PvP) = 10 hides
Leather Types
The type of leather you will receive from skinning a corpse is determined by your Skinning skill. Of course this is assuming the creature you are skinning can provide the advanced leather type to begin with. A cow will only ever give plain leather no matter how skilled you are, but an unskilled skinner butchering a dragon will destroy the hide's special properties, leaving only plain leather to use.
| Skill | Type |
|---|---|
| 0.0 - 54.9: | Plain Leather |
| 55.0 - 79.9: | Spined Leather |
| 80.0 - 104.9: | Horned Leather |
| 105 - 120: | Barbed Leather |
Leathers
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Training
| 0 - 30: | Purchase training from a ranger |
| 30 - 120: | Skin creatures |
There are no accelerated gains on harvesting skills. AFK macroing is perfectly legal, so boosts were deemed unnecessary.