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| [[File: | | [[File:Arch_cure.gif | link=]]<br \> Arch Cure || Garlic, Ginseng, Mandrake Root || style=" text-align: left"| Cures poison with a greater success than the normal cure spell. At GM level Magery there is a 87% chance of success against level 5 poison. Cures all friendly targets that are within 2 tiles of the target. Casts at the same speed as a 3rd circle spel | ||
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| [[File: | | [[File:Arch_protection.gif | link=]]<br \> Arch Protection || Garlic, Ginseng, Mandrake Root, Sulfurous Ash || style=" text-align: left"| Casts Protection on all friendly targets within 2 tiles of caster. | ||
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| [[File: | | [[File:Curse.gif | link=]]<br \> Curse || Garlic, Nightshade, Sulfurous Ash || style=" text-align: left"| Lowers the Strength, Dexterity and Intelligence of the target by a percentage (Magery / 10 +1) (11% at 100 Magery) | ||
[[Resisting Spells]] scales down the potency. When targetted on a player it reduces elemental resistance caps by 10. | |||
|- style="background-color: #181818;" | |- style="background-color: #181818;" | ||
| [[File:Heal.gif | link=]]<br \> Heal || Garlic, Ginseng, Spider’s Silk || style=" text-align: left"|Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others. | | [[File:Heal.gif | link=]]<br \> Heal || Garlic, Ginseng, Spider’s Silk || style=" text-align: left"|Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others. | ||
Revision as of 20:17, 14 September 2024
| Fourth Circle - Skill Required: 24.1 Mana cost: 11 Delay: 1.25 seconds | ||
|---|---|---|
| Reagents Used | Description | |
Arch Cure |
Garlic, Ginseng, Mandrake Root | Cures poison with a greater success than the normal cure spell. At GM level Magery there is a 87% chance of success against level 5 poison. Cures all friendly targets that are within 2 tiles of the target. Casts at the same speed as a 3rd circle spel |
Arch Protection |
Garlic, Ginseng, Mandrake Root, Sulfurous Ash | Casts Protection on all friendly targets within 2 tiles of caster. |
Curse |
Garlic, Nightshade, Sulfurous Ash | Lowers the Strength, Dexterity and Intelligence of the target by a percentage (Magery / 10 +1) (11% at 100 Magery)
Resisting Spells scales down the potency. When targetted on a player it reduces elemental resistance caps by 10. |
Heal |
Garlic, Ginseng, Spider’s Silk | Heals ((Magery / 10) + (1 to 3)) damage. Fastest way to heal for a mage. More reliable when greater heal may be interrupted. Provides a 50% bonus when healing others. |
Magic Arrow |
Sulfurous Ash | A small, magical arrow is cast at the target. Fire damage (14-18 points of damage at 100 Magery and 100 Inscription) Reduced by elemental resistances |
Night Sight |
Sulfurous Ash, Spider’s Silk | Gives light until dawn. Target must have at least 10 points of magery skill for spell to be effective, higher skill gives brighter light. |
Reactive Armor |
Garlic, Sulfurous Ash, Spider’s Silk | Increases caster’s Physical Resistance by ((Inscription / 20) + 15) points, and decreases caster’s Fire, Cold, Energy and Poison Resistance by 5 points each. Cancelled by the character’s death, otherwise lasts until cast again |
Weaken |
Garlic, Nightshade | Decreases target’s strength by ((8+ (Evaluating Intelligence)/10 – (Resisting Spells)/10) |