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*A minimum level of 81 for both Anatomy and Healing is required to resurrect a ghost. | *A minimum level of 81 for both Anatomy and Healing is required to resurrect a ghost. | ||
*Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself. | *Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself. | ||
*The healer has to stay within 2 tiles of the person | *The healer has to stay within 2 tiles of the person they are healing. | ||
*Healing someone can only result in gaining karma, never a loss of karma. | *Healing someone can only result in gaining karma, never a loss of karma. | ||
*Due to the number of factors involved in calculating heal speed and amount it has been included in the "totals" option of your character's tooltip. | *Due to the number of factors involved in calculating heal speed and amount it has been included in the "totals" option of your character's tooltip. | ||
Revision as of 18:34, 13 September 2024
Stop standing in fire.
Info
- If the healing is interrupted the amount of damage healed will be reduced by 35% per interruption.
- Interruption will occur if the healer is hit for more than 26 damage by a monster or more than 19 damage by another player.
- A minimum level of 61 for both Anatomy and Healing is required to cure someone who is poisoned.
- A minimum level of 81 for both Anatomy and Healing is required to resurrect a ghost.
- Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself.
- The healer has to stay within 2 tiles of the person they are healing.
- Healing someone can only result in gaining karma, never a loss of karma.
- Due to the number of factors involved in calculating heal speed and amount it has been included in the "totals" option of your character's tooltip.
Training
| 0 - 30: | Purchase training from healer | |
| 30 - 60: | Heal yourself or another player | |
| 60 - 80: | Cure normal poison | |
| 80 - 120: | Resurrect a dead player |
Training Tips
- There is a magical ball of energy in the entryway of the Decayed dungeon. Standing in this ball will cause damage, allowing a player to train both healing and magic resistance
- A poison trapped box crafted by a tinker with 30.0 skill, using a normal poison potion will allow training from 60.0 to 80.0 healing
- The target of resurrection can refuse said resurrection and a skill gain check will still be performed