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Anatomy: Difference between revisions

From UnCharted UO Wiki
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Line 78: Line 78:
|0 - 30: || || Purchase from healer
|0 - 30: || || Purchase from healer
|-
|-
|30 - 120: ||Active||Activate skill from skill gump and target a mobile.
|30 - 120: || ||Activate skill from skill gump and target a mobile
|-
|-
|30 - 120: ||Passive||Attack or heal.
|30 - 120: || ||Attack or heal for passive gains

Revision as of 14:16, 13 September 2024

Info

Anatomy has four uses:

  • Passive damage Bonus = anatomy / 2 (+ 5% if anatomy at 100.0 or higher)
  • Passive healing Bonus = anatomy / 6
  • Actively checks stats of others.
  • Passive melee defense ((Evaluating Intelligence + Anatomy + 20) / 2) = wrestling equivalent. (Capped at 120.0)

Tables

Anatomy Skill Damage Bonus
10 5%
20 10%
30 15%
40 20%
50 25%
60 30%
70 35%
80 40%
90 45%
100 50%
110 60%
120 65%
Str Message Stat Value Dex Message
Rather feeble 1 - 10 Very clumsy
Somewhat weak 11 - 20 Somewhat uncoordinated
To be of normal strength 21 -30 Moderately dexterous
Somewhat strong 31 - 40 Somewhat agile
Very strong 41 - 50 Very agile
Extremely strong 51 - 60 Extremely agile
Extraordinarily strong 61 - 70 Extraordinarily agile
Strong as an ox 71 - 80 Moves like quicksilver
One of the strongest 81 - 90 One of the fastest
Superhumanly strong 90+ Superhumanly agile

Training

0 - 30: Purchase from healer
30 - 120: Activate skill from skill gump and target a mobile
30 - 120: Attack or heal for passive gains