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*Actively checks stats of others. | *Actively checks stats of others. | ||
*Passive melee defense ((Evaluating Intelligence + Anatomy + 20) / 2) = wrestling equivalent. (Capped at 120.0) | *Passive melee defense ((Evaluating Intelligence + Anatomy + 20) / 2) = wrestling equivalent. (Capped at 120.0) | ||
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Revision as of 09:51, 12 September 2024
Anatomy has four uses:
- Passive damage Bonus = anatomy / 2 (+ 5% if anatomy at 100.0 or higher)
- Passive healing Bonus = anatomy / 6
- Actively checks stats of others.
- Passive melee defense ((Evaluating Intelligence + Anatomy + 20) / 2) = wrestling equivalent. (Capped at 120.0)
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