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Healing: Difference between revisions

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Stop standing in fire.
Stop standing in fire.
==Formulas==
*Maximum healed amount = (Healing/3) + ([[Anatomy]]/6) + 10
*Minimum healed amount = (Healing/6) + ([[Anatomy]]/6) + 3
*Healing speed
**Healing Self: 11s - ([[Dexterity]] / 20) Rounded up
**Healing Others: 4s - ([[Dexterity]] / 60) Rounded up


==Info==
==Info==
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*A minimum level of 81 for both Anatomy and Healing is required to resurrect a ghost.
*A minimum level of 81 for both Anatomy and Healing is required to resurrect a ghost.
*Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself.
*Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself.
*The healer has to stay within 2 tiles of the person he is healing.
*The healer has to stay within 2 tiles of the person they are healing.
*Healing someone can only result in gaining karma, never a loss of karma.
*Healing someone can only result in gaining karma, never a loss of karma.
*Due to the number of factors involved in calculating heal speed and amount it has been included in the "totals" option of your character's tooltip.


==Training==
==Training==
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===Training Tips===
===Training Tips===


*There is a magical ball of energy in the entryway of the Decayed dungeon. Standing in this ball will cause damage, allowing a player to train both healing and magic resistance
*A dart trapped box crafted by a tinker with 30.0 skill can be used to damage yourself for healing practice.
*A poison trapped box crafted by a tinker with 30.0 skill, using a normal poison potion will allow training from 60.0 to 80.0 healing
*A poison trapped box crafted by a tinker with 30.0 skill, using a normal poison potion will allow training from 60.0 to 80.0 healing
*The target of resurrection can refuse said resurrection and a skill gain check will still be performed
*The target of resurrection can refuse said resurrection and a skill gain check will still be performed

Latest revision as of 09:16, 15 September 2024

Stop standing in fire.

Info

  • If the healing is interrupted the amount of damage healed will be reduced by 35% per interruption.
  • Interruption will occur if the healer is hit for more than 26 damage by a monster or more than 19 damage by another player.
  • A minimum level of 61 for both Anatomy and Healing is required to cure someone who is poisoned.
  • A minimum level of 81 for both Anatomy and Healing is required to resurrect a ghost.
  • Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself.
  • The healer has to stay within 2 tiles of the person they are healing.
  • Healing someone can only result in gaining karma, never a loss of karma.
  • Due to the number of factors involved in calculating heal speed and amount it has been included in the "totals" option of your character's tooltip.

Training

0 - 30: Purchase training from healer
30 - 60: Heal yourself or another player
60 - 80: Cure normal poison
80 - 120: Resurrect a dead player

Training Tips

  • A dart trapped box crafted by a tinker with 30.0 skill can be used to damage yourself for healing practice.
  • A poison trapped box crafted by a tinker with 30.0 skill, using a normal poison potion will allow training from 60.0 to 80.0 healing
  • The target of resurrection can refuse said resurrection and a skill gain check will still be performed