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	<title>UnCharted UO Wiki - User contributions [en]</title>
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	<updated>2026-06-06T17:39:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Tinkering&amp;diff=1581</id>
		<title>Tinkering</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Tinkering&amp;diff=1581"/>
		<updated>2025-08-31T16:44:19Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Tinker? I barely even know her!&lt;br /&gt;
&lt;br /&gt;
==Info==&lt;br /&gt;
&lt;br /&gt;
Tinkering is the skill that could be considered central to all creativity in Ultima Online - The ability to fashion tools for use with the other trades makes it a good starting point for any up-and-coming crafter. For example, it allows a miner to create more Shovels as he works. These tools often do not require high levels of skill to create, so not all crafters need to be Grand Master tinkerers to get an advantage - Though Exceptionally crafted tools do last longer...&lt;br /&gt;
&lt;br /&gt;
Tinkers may also create magic jewelry, some of which are classified as artifacts.&lt;br /&gt;
&lt;br /&gt;
With enough skill, your characters may even assemble obedient Golems to do their bidding in battle. While not often used in real combat situations, their extreme poison resistance makes them prized by fighters wishing to train their combat skills.&lt;br /&gt;
&lt;br /&gt;
Usually Tinkers work with ingots, though on occasion they create items out of wood as well.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;min-width: 80px;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|0 - 30: || Purchase training from a tinker&lt;br /&gt;
|-&lt;br /&gt;
|30 - 45: || Scissors (2 ingots each, sell to tailor)&lt;br /&gt;
|-&lt;br /&gt;
|45 - 60: || Tongs&#039; (1 ingot each, sell to blacksmith or tinker)&lt;br /&gt;
|-&lt;br /&gt;
|60 - 75: || Lockpicks (1 ingot each, sell to provisioner)&lt;br /&gt;
|-&lt;br /&gt;
|75 - 85: || Bracelets (3 ingots each, sell to jeweler)&lt;br /&gt;
|-&lt;br /&gt;
|85 - 90: || Spyglasses (4 ingots each, sell to shipwright)&lt;br /&gt;
|-&lt;br /&gt;
|90 - 100: || Rings (3 ingots each, sell to jewelers)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Train in the [[Alexandria Tinker&#039;s shop]] until skill of 80.0 is reached, then move elsewhere.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Chivalry&amp;diff=1580</id>
		<title>Chivalry</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Chivalry&amp;diff=1580"/>
		<updated>2025-06-13T15:36:21Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chivalry is the skill of the paladin. It allows swordsmen to cast an array of spells to assist them on the battlefield.&lt;br /&gt;
One must remember to retain positive karma as it effects the strength of many spells.&lt;br /&gt;
&lt;br /&gt;
==Tithing Points==&lt;br /&gt;
&lt;br /&gt;
*Donating gold at shrines will grant paladins tithing points.&lt;br /&gt;
*1 Gold = 1 Tithing Point.&lt;br /&gt;
*Players can hold 100,000 tithing points, any additional donations will be refunded to backpack.&lt;br /&gt;
*LRC effects tithing point cost, but the chivalry book will continue to display the default cost.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828; text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Spell&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Minimum&amp;lt;br \&amp;gt;Skill&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Mana&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Tithing&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-closewound.jpg | link=]]&amp;lt;br \&amp;gt;Close&amp;lt;br \&amp;gt;Wounds || 0 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Restores HP to valid targets within 2 tiles of caster&amp;lt;br \&amp;gt;Amount of damage healed scales with karma, from 7 to 39&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-removecurse.jpg | link=]]&amp;lt;br \&amp;gt;Remove&amp;lt;br \&amp;gt;Curse || 5 || 20 || 30 || style=&amp;quot;text-align:left;&amp;quot; | Attempt to remove curses from a target&amp;lt;br \&amp;gt;More and higher-leveled curses are less likely to be removed&amp;lt;br \&amp;gt;Higher karma and Chivalry improve the chance of removal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-cleansbyfire.jpg | link=]]&amp;lt;br \&amp;gt;Cleanse&amp;lt;br \&amp;gt;by Fire || 5 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Cures a target of poison, but causes fire damage to the caster&amp;lt;br \&amp;gt;Will not kill caster&amp;lt;br \&amp;gt;Higher karma will reduce the fire damage dealt to the caster to a minimum of 13&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-consecrate.jpg | link=]]&amp;lt;br \&amp;gt;Consecrate&amp;lt;br \&amp;gt;Weapon || 15 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Melee damage dealt for the duration has a chance of dealing all damage through the target&#039;s least-resisted damage type&amp;lt;br \&amp;gt;Raises the damage dealt by 1% for every 2.0 points of Chivalry above 90.0 (+15% at 120.0)&amp;lt;br \&amp;gt;Higher Chivalry will increase the chance of each hit&#039;s success (100% at 80.0 Chivalry)&amp;lt;br \&amp;gt;Higher karma will lengthen the duration to a maximum of 11 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-sacredjourney.jpg | link=]]&amp;lt;br \&amp;gt;Sacred&amp;lt;br \&amp;gt;Journey || 15 || 10 || 15 || style=&amp;quot;text-align:left;&amp;quot; | When out of combat, caster may teleport using a key or a Marked rune, similarly to Recall.&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-divinefury.jpg | link=]]&amp;lt;br \&amp;gt;Divine&amp;lt;br \&amp;gt;Fury || 25 || 15 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Gain small bonuses to swing speed, damage, and hit chance, as well as regains stamina&amp;lt;br \&amp;gt;20% drop in defense chance&amp;lt;br \&amp;gt;Higher karma boosts the stamina regained on casting, the strength of the boost, and the duration (max: Hit Chance +15%, Damage +20%, Swing Speed +15%, Defense Chance -10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-dispelevil.jpg | link=]]&amp;lt;br \&amp;gt;Dispel&amp;lt;br \&amp;gt;Evil || 35 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Causes monsters to flee and causes damage to transformed necromancers&amp;lt;br \&amp;gt;Chance to dispel summoned creatures aggressive towards caster&amp;lt;br \&amp;gt;Higher karma and Chivalry skill, and targets&#039; Fame and Necromancy, increase the chance of dispelling&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-enemyofone.jpg | link=]]&amp;lt;br \&amp;gt;Enemy&amp;lt;br \&amp;gt;of One || 45 || 20 || 10 ||  style=&amp;quot;text-align:left;&amp;quot; | 50% more melee damage towards a monster and all other monsters of its type &amp;lt;br \&amp;gt;All other types of creature deal double damage to caster&amp;lt;br \&amp;gt;Higher karma extend the duration. It can be recast to cancel it&amp;lt;br \&amp;gt;Higher Chivalry raises the damage bonus up to +82% against monsters and +16% against players&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-holylight.jpg | link=]]&amp;lt;br \&amp;gt;Holy&amp;lt;br \&amp;gt;Light || 55 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Deals Energy Damage to all non-blues within a few tile radius&lt;br /&gt;
&amp;lt;br \&amp;gt;Higher karma raises the damage to a maximum of 24&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-noblesacrifice.jpg | link=]]&amp;lt;br \&amp;gt;Noble&amp;lt;br \&amp;gt;Sacrifice || 65 || 20 || 30 || style=&amp;quot;text-align:left;&amp;quot; | Attempts Resurrection, Cure, and Greater Heal on all blues within 6 cells of the caster&amp;lt;br \&amp;gt;If any target is successfully healed, the caster&#039;s HP, Mana, and Stamina fall to 1&amp;lt;br \&amp;gt;Higher karma improves the heal value&amp;lt;br \&amp;gt;Non-blues are not affected regardless of party or guildmate status&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
*Buy a Chivalry book from a paladin&lt;br /&gt;
*Get a lot of money&lt;br /&gt;
*Donate a lot of money&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;min-width: 80px;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|0 - 30: || || Purchase from paladin.&lt;br /&gt;
|-&lt;br /&gt;
|30 - 45: || || Hold a weapon and cast Consecrate Weapon in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|45 - 60: || || Cast Divine Fury in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|60 - 70: || || Cast Enemy of One in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|70 - 80: || || Cast Holy Light in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|80 - 90: || || Cast Holy Light.&lt;br /&gt;
|-&lt;br /&gt;
|90 - 120: || || Cast Noble Sacrifice like the goody two-shoes you are.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Chivalry&amp;diff=1579</id>
		<title>Chivalry</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Chivalry&amp;diff=1579"/>
		<updated>2025-06-13T15:34:53Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chivalry is the skill of the paladin. It allows swordsmen to cast an array of spells to assist them on the battlefield.&lt;br /&gt;
One must remember to retain positive karma as it effects the strength of many spells.&lt;br /&gt;
&lt;br /&gt;
==Tithing Points==&lt;br /&gt;
&lt;br /&gt;
*Donating gold at shrines will grant paladins tithing points.&lt;br /&gt;
*1 Gold = 1 Tithing Point.&lt;br /&gt;
*Players can hold 100,000 tithing points, any additional donations will be refunded to backpack.&lt;br /&gt;
*LRC effects tithing point cost, but the chivalry book will continue to display the default cost.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828; text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Spell&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Minimum&amp;lt;br \&amp;gt;Skill&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Mana&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Tithing&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Effects&lt;br /&gt;
&lt;br /&gt;
|-  style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-closewound.jpg | link=]]&amp;lt;br \&amp;gt;Close&amp;lt;br \&amp;gt;Wounds || 0 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Restores HP to valid targets within 2 tiles of caster&amp;lt;br \&amp;gt;Amount of damage healed scales with karma, from 7 to 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-noblesacrifice.jpg | link=]]&amp;lt;br \&amp;gt;Noble&amp;lt;br \&amp;gt;Sacrifice || 0 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Restores HP to valid targets within 2 tiles of caster&amp;lt;br \&amp;gt;Amount of damage healed scales with karma, from 7 to 39&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-removecurse.jpg | link=]]&amp;lt;br \&amp;gt;Remove&amp;lt;br \&amp;gt;Curse || 5 || 20 || 30 || style=&amp;quot;text-align:left;&amp;quot; | Attempt to remove curses from a target&amp;lt;br \&amp;gt;More and higher-leveled curses are less likely to be removed&amp;lt;br \&amp;gt;Higher karma and Chivalry improve the chance of removal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-cleansbyfire.jpg | link=]]&amp;lt;br \&amp;gt;Cleanse&amp;lt;br \&amp;gt;by Fire || 5 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Cures a target of poison, but causes fire damage to the caster&amp;lt;br \&amp;gt;Will not kill caster&amp;lt;br \&amp;gt;Higher karma will reduce the fire damage dealt to the caster to a minimum of 13&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-consecrate.jpg | link=]]&amp;lt;br \&amp;gt;Consecrate&amp;lt;br \&amp;gt;Weapon || 15 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Melee damage dealt for the duration has a chance of dealing all damage through the target&#039;s least-resisted damage type&amp;lt;br \&amp;gt;Raises the damage dealt by 1% for every 2.0 points of Chivalry above 90.0 (+15% at 120.0)&amp;lt;br \&amp;gt;Higher Chivalry will increase the chance of each hit&#039;s success (100% at 80.0 Chivalry)&amp;lt;br \&amp;gt;Higher karma will lengthen the duration to a maximum of 11 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-sacredjourney.jpg | link=]]&amp;lt;br \&amp;gt;Sacred&amp;lt;br \&amp;gt;Journey || 15 || 10 || 15 || style=&amp;quot;text-align:left;&amp;quot; | When out of combat, caster may teleport using a key or a Marked rune, similarly to Recall.&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-divinefury.jpg | link=]]&amp;lt;br \&amp;gt;Divine&amp;lt;br \&amp;gt;Fury || 25 || 15 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Gain small bonuses to swing speed, damage, and hit chance, as well as regains stamina&amp;lt;br \&amp;gt;20% drop in defense chance&amp;lt;br \&amp;gt;Higher karma boosts the stamina regained on casting, the strength of the boost, and the duration (max: Hit Chance +15%, Damage +20%, Swing Speed +15%, Defense Chance -10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-dispelevil.jpg | link=]]&amp;lt;br \&amp;gt;Dispel&amp;lt;br \&amp;gt;Evil || 35 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Causes monsters to flee and causes damage to transformed necromancers&amp;lt;br \&amp;gt;Chance to dispel summoned creatures aggressive towards caster&amp;lt;br \&amp;gt;Higher karma and Chivalry skill, and targets&#039; Fame and Necromancy, increase the chance of dispelling&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-enemyofone.jpg | link=]]&amp;lt;br \&amp;gt;Enemy&amp;lt;br \&amp;gt;of One || 45 || 20 || 10 ||  style=&amp;quot;text-align:left;&amp;quot; | 50% more melee damage towards a monster and all other monsters of its type &amp;lt;br \&amp;gt;All other types of creature deal double damage to caster&amp;lt;br \&amp;gt;Higher karma extend the duration. It can be recast to cancel it&amp;lt;br \&amp;gt;Higher Chivalry raises the damage bonus up to +82% against monsters and +16% against players&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-holylight.jpg | link=]]&amp;lt;br \&amp;gt;Holy&amp;lt;br \&amp;gt;Light || 55 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Deals Energy Damage to all non-blues within a few tile radius&lt;br /&gt;
&amp;lt;br \&amp;gt;Higher karma raises the damage to a maximum of 24&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-noblesacrifice.jpg | link=]]&amp;lt;br \&amp;gt;Noble&amp;lt;br \&amp;gt;Sacrifice || 65 || 20 || 30 || style=&amp;quot;text-align:left;&amp;quot; | Attempts Resurrection, Cure, and Greater Heal on all blues within 6 cells of the caster&amp;lt;br \&amp;gt;If any target is successfully healed, the caster&#039;s HP, Mana, and Stamina fall to 1&amp;lt;br \&amp;gt;Higher karma improves the heal value&amp;lt;br \&amp;gt;Non-blues are not affected regardless of party or guildmate status&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
*Buy a Chivalry book from a paladin&lt;br /&gt;
*Get a lot of money&lt;br /&gt;
*Donate a lot of money&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;min-width: 80px;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|0 - 30: || || Purchase from paladin.&lt;br /&gt;
|-&lt;br /&gt;
|30 - 45: || || Hold a weapon and cast Consecrate Weapon in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|45 - 60: || || Cast Divine Fury in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|60 - 70: || || Cast Enemy of One in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|70 - 80: || || Cast Holy Light in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|80 - 90: || || Cast Holy Light.&lt;br /&gt;
|-&lt;br /&gt;
|90 - 120: || || Cast Noble Sacrifice like the goody two-shoes you are.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Chivalry&amp;diff=1578</id>
		<title>Chivalry</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Chivalry&amp;diff=1578"/>
		<updated>2025-06-13T15:34:27Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chivalry is the skill of the paladin. It allows swordsmen to cast an array of spells to assist them on the battlefield.&lt;br /&gt;
One must remember to retain positive karma as it effects the strength of many spells.&lt;br /&gt;
&lt;br /&gt;
==Tithing Points==&lt;br /&gt;
&lt;br /&gt;
*Donating gold at shrines will grant paladins tithing points.&lt;br /&gt;
*1 Gold = 1 Tithing Point.&lt;br /&gt;
*Players can hold 100,000 tithing points, any additional donations will be refunded to backpack.&lt;br /&gt;
*LRC effects tithing point cost, but the chivalry book will continue to display the default cost.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828; text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Spell&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Minimum&amp;lt;br \&amp;gt;Skill&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Mana&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Tithing&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-closewound.jpg | link=]]&amp;lt;br \&amp;gt;Close&amp;lt;br \&amp;gt;Wounds || 0 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Restores HP to valid targets within 2 tiles of caster&amp;lt;br \&amp;gt;Amount of damage healed scales with karma, from 7 to 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-noblesacrifice.jpg | link=]]&amp;lt;br \&amp;gt;Noble&amp;lt;br \&amp;gt;Sacrifice || 0 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Restores HP to valid targets within 2 tiles of caster&amp;lt;br \&amp;gt;Amount of damage healed scales with karma, from 7 to 39&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-removecurse.jpg | link=]]&amp;lt;br \&amp;gt;Remove&amp;lt;br \&amp;gt;Curse || 5 || 20 || 30 || style=&amp;quot;text-align:left;&amp;quot; | Attempt to remove curses from a target&amp;lt;br \&amp;gt;More and higher-leveled curses are less likely to be removed&amp;lt;br \&amp;gt;Higher karma and Chivalry improve the chance of removal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-cleansbyfire.jpg | link=]]&amp;lt;br \&amp;gt;Cleanse&amp;lt;br \&amp;gt;by Fire || 5 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Cures a target of poison, but causes fire damage to the caster&amp;lt;br \&amp;gt;Will not kill caster&amp;lt;br \&amp;gt;Higher karma will reduce the fire damage dealt to the caster to a minimum of 13&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-consecrate.jpg | link=]]&amp;lt;br \&amp;gt;Consecrate&amp;lt;br \&amp;gt;Weapon || 15 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Melee damage dealt for the duration has a chance of dealing all damage through the target&#039;s least-resisted damage type&amp;lt;br \&amp;gt;Raises the damage dealt by 1% for every 2.0 points of Chivalry above 90.0 (+15% at 120.0)&amp;lt;br \&amp;gt;Higher Chivalry will increase the chance of each hit&#039;s success (100% at 80.0 Chivalry)&amp;lt;br \&amp;gt;Higher karma will lengthen the duration to a maximum of 11 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-sacredjourney.jpg | link=]]&amp;lt;br \&amp;gt;Sacred&amp;lt;br \&amp;gt;Journey || 15 || 10 || 15 || style=&amp;quot;text-align:left;&amp;quot; | When out of combat, caster may teleport using a key or a Marked rune, similarly to Recall.&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-divinefury.jpg | link=]]&amp;lt;br \&amp;gt;Divine&amp;lt;br \&amp;gt;Fury || 25 || 15 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Gain small bonuses to swing speed, damage, and hit chance, as well as regains stamina&amp;lt;br \&amp;gt;20% drop in defense chance&amp;lt;br \&amp;gt;Higher karma boosts the stamina regained on casting, the strength of the boost, and the duration (max: Hit Chance +15%, Damage +20%, Swing Speed +15%, Defense Chance -10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-dispelevil.jpg | link=]]&amp;lt;br \&amp;gt;Dispel&amp;lt;br \&amp;gt;Evil || 35 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Causes monsters to flee and causes damage to transformed necromancers&amp;lt;br \&amp;gt;Chance to dispel summoned creatures aggressive towards caster&amp;lt;br \&amp;gt;Higher karma and Chivalry skill, and targets&#039; Fame and Necromancy, increase the chance of dispelling&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-enemyofone.jpg | link=]]&amp;lt;br \&amp;gt;Enemy&amp;lt;br \&amp;gt;of One || 45 || 20 || 10 ||  style=&amp;quot;text-align:left;&amp;quot; | 50% more melee damage towards a monster and all other monsters of its type &amp;lt;br \&amp;gt;All other types of creature deal double damage to caster&amp;lt;br \&amp;gt;Higher karma extend the duration. It can be recast to cancel it&amp;lt;br \&amp;gt;Higher Chivalry raises the damage bonus up to +82% against monsters and +16% against players&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-holylight.jpg | link=]]&amp;lt;br \&amp;gt;Holy&amp;lt;br \&amp;gt;Light || 55 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Deals Energy Damage to all non-blues within a few tile radius&lt;br /&gt;
&amp;lt;br \&amp;gt;Higher karma raises the damage to a maximum of 24&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-noblesacrifice.jpg | link=]]&amp;lt;br \&amp;gt;Noble&amp;lt;br \&amp;gt;Sacrifice || 65 || 20 || 30 || style=&amp;quot;text-align:left;&amp;quot; | Attempts Resurrection, Cure, and Greater Heal on all blues within 6 cells of the caster&amp;lt;br \&amp;gt;If any target is successfully healed, the caster&#039;s HP, Mana, and Stamina fall to 1&amp;lt;br \&amp;gt;Higher karma improves the heal value&amp;lt;br \&amp;gt;Non-blues are not affected regardless of party or guildmate status&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
*Buy a Chivalry book from a paladin&lt;br /&gt;
*Get a lot of money&lt;br /&gt;
*Donate a lot of money&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;min-width: 80px;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|0 - 30: || || Purchase from paladin.&lt;br /&gt;
|-&lt;br /&gt;
|30 - 45: || || Hold a weapon and cast Consecrate Weapon in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|45 - 60: || || Cast Divine Fury in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|60 - 70: || || Cast Enemy of One in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|70 - 80: || || Cast Holy Light in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|80 - 90: || || Cast Holy Light.&lt;br /&gt;
|-&lt;br /&gt;
|90 - 120: || || Cast Noble Sacrifice like the goody two-shoes you are.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1577</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1577"/>
		<updated>2025-06-13T10:09:55Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bloomeries==&lt;br /&gt;
&lt;br /&gt;
*Bloomery&lt;br /&gt;
**The bloomery is where you will smelt ingots, either by direct smelting of ore, or by alloying into special metals. &lt;br /&gt;
**Old-style forges can be used to smelt ingots, but have a comparatively poor return rate.&lt;br /&gt;
**There are three publicly accessible bloomeries in Greystone. They will charge a fee for usage, equaling 5% of any ingots produced. (Minimum 1 ingot charge, so make at least 20 ingots!)&lt;br /&gt;
**Smaller private bloomeries are also purchasable. (Possibly constructible by high enough skill?)&lt;br /&gt;
**To use a bloomery, double click the output spout, this will open up a gump where one may select the type of ingots they wish to make. They will then be able to either use the ore stored in their family ore bunker, or target items in their pack to use.&lt;br /&gt;
**Once the items are inserted, the smelting process begins. This will take 30 seconds, no matter how many ingots are being made. Once this time has elapsed, the molten metal will pour from the spout.&lt;br /&gt;
**Once the ingot mold is full and the ingots are cooled, they will be automatically placed into the player&#039;s pack.&lt;br /&gt;
&lt;br /&gt;
*Ore bunkers&lt;br /&gt;
**The ore bunkers of Greystone will store your family&#039;s ores. (Common to all characters on the account.)&lt;br /&gt;
**Ore bunkers have a one-time cost of 10,000 gold to purchase. They are freely usable after this.&lt;br /&gt;
**Ore bunkers can hold up to 20,000 of each type of ore and each type of alloying material. (Spider&#039;s silk, sulfuric ash)&lt;br /&gt;
**Ores stored in the bunkers is directly usable in Greystone&#039;s large bloomeries through the bloomery gump.&lt;br /&gt;
&lt;br /&gt;
*Greystone Porters&lt;br /&gt;
**Every town is home to at least one Greystone Porter.&lt;br /&gt;
**Greystone Porters will transport any ores you wish to Greystone, directly into your family&#039;s ore bunker. They will charge 5% of the ore for this service.&lt;br /&gt;
&lt;br /&gt;
*Smelting experience&lt;br /&gt;
**Your smelting experience level will be shown in the bloomery gump.&lt;br /&gt;
**Smelting experience will start at 0 and climb to a maximum of 100. It does not effect your skillcap as it is an extension of mining and smithing skills.&lt;br /&gt;
**As you gain smelting experience, you will attain various benefits:&lt;br /&gt;
***25: You become more familiar to the artisans of Greystone, and they allow you to store an extra 10,000 of each ore type in the bunkers. (30,000 each)&lt;br /&gt;
***30: You become acquainted with the fires, gaining an extra 5% ingots from every smelt.&lt;br /&gt;
***50: The artisans of Greystone like you even more, they allow you to store another extra 10,000 of each ore type in the bunkers. (40,000 each)&lt;br /&gt;
***60: You befriend the artisans of Greystone from your time spent there and receive a 1/2 off discount for the usage of their bloomery (2.5% charge, or 1 ingot per 40 made.)&lt;br /&gt;
***75: You&#039;ve become better friends with Greystone, you can store even more ore in the bunkers. (50,000 each)&lt;br /&gt;
***90: Your skill at controlling the fires allows you to receive an extra 10% ingots from every smelt.&lt;br /&gt;
***100: The workers of Greystone like you so much they allow you free usage of the bloomeries, and allow you to store even more in the bunkers. (60,000 each)&lt;br /&gt;
&lt;br /&gt;
==Alloying Mechanics==&lt;br /&gt;
&lt;br /&gt;
*There are only four usable metal ores in this world of ours at the present date. These are Iron, Dull Copper, Gold, and Agapite. While these ores can be refined into their usual fully metallic states by any competent miner, shrewd craftsmen with alchemy skills can do interesting, perhaps unexpected things with them.&lt;br /&gt;
&lt;br /&gt;
*Each ore vein in the world has a 79% chance of being iron, 11.2% chance of being dull copper, 5.6% chance of being gold, and 4.2% chance of being agapite.&lt;br /&gt;
&lt;br /&gt;
*Shadow Iron&lt;br /&gt;
**By mixing iron together with an equivalent amount of spider’s silk in a bloomery furnace, an interesting material can be obtained. This ore must be smelted at night, lest it all burn away in the sunlight. Shadow iron is a bit stronger than normal iron and seems to hold the very power of night itself. Adventurers donning any piece of gear crafted from shadow iron shall never find themselves unable to see in the darkness.&lt;br /&gt;
**One iron ingot combined with one spider’s silk in the bloomery will produce one shadow iron ingot.&lt;br /&gt;
**Shadow iron requires mining and alchemy skills of 70 each to produce.&lt;br /&gt;
**Shadow iron must be smelted at night, or the ore will burn away without producing ingots. (In reality you will get a system message preventing you from destroying your ore)&lt;br /&gt;
**Eyes of Dusk – A single piece of gear crafted from shadow iron grants night sight when equipped.&lt;br /&gt;
&lt;br /&gt;
*Copper&lt;br /&gt;
**Combining dull copper with an equivalent amount of sulfuric ash in a bloomery will produce a more pure copper, as the sulfur will burn away a greater percentage of impurities than the fires alone. Copper gear, while perhaps not as strong as iron, has an interesting relationship with poison. Armor crafted from this material will give adventurers increased resistance to poisonous effects, while weapons crafted from it seem to hold a poisonous property all their own.&lt;br /&gt;
**One dull copper ingot combined with one sulfuric ash in the bloomery produces a copper ingot.&lt;br /&gt;
**Copper requires mining and alchemy skills of 75 each to produce.&lt;br /&gt;
&lt;br /&gt;
*Bronze&lt;br /&gt;
**Combining iron with copper in a bloomery will produce bronze. This material seems to carry the fires of the forge with it, imbuing items created from it with warmth. Armors crafted from bronze will protect adventurers from cold damage, and weapons crafted from it will burn their foes. The warmth of these items will comfort weary adventurers, helping them to carry more weight for long distances.&lt;br /&gt;
**One iron ingot combined with one copper ingot gives one bronze ingot.&lt;br /&gt;
**Bronze requires mining and alchemy skills of 80 each in order to produce.&lt;br /&gt;
**Warmth of Comfort – Each piece of bronze gear provides between 10 and 20 stone of extra carry weight.&lt;br /&gt;
&lt;br /&gt;
*Verite&lt;br /&gt;
**Combining bronze with agapite in a bloomery produces verite. A truly higher tier material, verite provides well rounded defenses when crafted into armor, and carries along some of copper’s poison abilities when crafted into weapons. In addition to this, the material seems somewhat attuned to magical energies, and adventurers will find that armor made of this material will not block their meditation.&lt;br /&gt;
**One bronze ingot combined with one agapite ingot in a bloomery gives one verite ingot.&lt;br /&gt;
**Verite requires mining and alchemy skills of 95 each in order to produce.&lt;br /&gt;
**Meditive Balance – Verite armor allows meditation to restore mana.&lt;br /&gt;
&lt;br /&gt;
*Valorite&lt;br /&gt;
**Combining verite with gold in the bloomery will produce the ultimate material, valorite. Adventurers wearing armor crafted of this material will see a reduction in fire resistance from users of verite, but all other resistances are superior. Those swinging a valorite weapon will reap a plethlora of benefits. Valorite provides not only physical damage, but also cold, energy, fire, and even poison damages all inflicted upon their targets. **Valorite gear is very durable, and seems to have the property of growing harder in relation to the amount of the material gathered closely.&lt;br /&gt;
**One verite ingot combined with one gold ingot in a bloomery gives one valorite ingot.&lt;br /&gt;
**Valorite requires mining and alchemy skills of 99 each in order to produce.&lt;br /&gt;
**Endurance of Valor – Each piece of valorite armor worn provides 10% increase in durability to all valorite gear worn.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1576</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1576"/>
		<updated>2025-06-13T10:09:05Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bloomeries==&lt;br /&gt;
&lt;br /&gt;
*Bloomery&lt;br /&gt;
**The bloomery is where you will smelt ingots, either by direct smelting of ore, or by alloying into special metals. &lt;br /&gt;
**Old-style forges can be used to smelt ingots, but have a comparatively poor return rate.&lt;br /&gt;
**There are three publicly accessible bloomeries in Greystone. They will charge a fee for usage, equaling 5% of any ingots produced. (Minimum 1 ingot charge, so make at least 20 ingots!)&lt;br /&gt;
**Smaller private bloomeries are also purchasable. (Possibly constructible by high enough skill?)&lt;br /&gt;
**To use a bloomery, double click the output spout, this will open up a gump where one may select the type of ingots they wish to make. They will then be able to either use the ore stored in their family ore bunker, or target items in their pack to use.&lt;br /&gt;
**Once the items are inserted, the smelting process begins. This will take 30 seconds, no matter how many ingots are being made. Once this time has elapsed, the molten metal will pour from the spout.&lt;br /&gt;
**Once the ingot mold is full and the ingots are cooled, they will be automatically placed into the player&#039;s pack.&lt;br /&gt;
&lt;br /&gt;
*Ore bunkers&lt;br /&gt;
**The ore bunkers of Greystone will store your family&#039;s ores. (Common to all characters on the account.)&lt;br /&gt;
**Ore bunkers have a one-time cost of 10,000 gold to purchase. They are freely usable after this.&lt;br /&gt;
**Ore bunkers can hold up to 20,000 of each type of ore and each type of alloying material. (Spider&#039;s silk, sulfuric ash)&lt;br /&gt;
**Ores stored in the bunkers is directly usable in Greystone&#039;s large bloomeries through the bloomery gump.&lt;br /&gt;
&lt;br /&gt;
*Greystone Porters&lt;br /&gt;
**Every town is home to at least one Greystone Porter.&lt;br /&gt;
**Greystone Porters will transport any ores you wish to Greystone, directly into your family&#039;s ore bunker. They will charge 5% of the ore for this service.&lt;br /&gt;
&lt;br /&gt;
*Smelting experience&lt;br /&gt;
**Your smelting experience level will be shown in the bloomery gump.&lt;br /&gt;
**Smelting experience will start at 0 and climb to a maximum of 100. It does not effect your skillcap as it is an extension of mining and smithing skills.&lt;br /&gt;
**As you gain smelting experience, you will attain various benefits:&lt;br /&gt;
***25: You become more familiar to the artisans of Greystone, and they allow you to store an extra 10,000 of each ore type in the bunkers. (30,000 each)&lt;br /&gt;
***30: You become acquainted with the fires, gaining an extra 5% ingots from every smelt.&lt;br /&gt;
***50: The artisans of Greystone like you even more, they allow you to store another extra 10,000 of each ore type in the bunkers. (40,000 each)&lt;br /&gt;
***60: You befriend the artisans of Greystone from your time spent there and receive a 1/2 off discount for the usage of their bloomery (2.5% charge, or 1 ingot per 40 made.)&lt;br /&gt;
***75: You&#039;ve become better friends with Greystone, you can store even more ore in the bunkers. (50,000 each)&lt;br /&gt;
***90: Your skill at controlling the fires allows you to receive an extra 10% ingots from every smelt.&lt;br /&gt;
***100: The workers of Greystone like you so much they allow you free usage of the bloomeries, and allow you to store even more in the bunkers. (60,000 each)&lt;br /&gt;
&lt;br /&gt;
==Alloying Mechanics==&lt;br /&gt;
&lt;br /&gt;
*There are only four usable metal ores in this world of ours at the present date. These are Iron, Dull Copper, Gold, and Agapite. While these ores can be refined into their usual fully metallic states by any competent miner, shrewd craftsmen with alchemy skills can do interesting, perhaps unexpected things with them.&lt;br /&gt;
&lt;br /&gt;
*Each ore vein in the world has a 79% chance of being iron, 11.2% chance of being dull copper, 5.6% chance of being gold, and 4.2% chance of being agapite.&lt;br /&gt;
&lt;br /&gt;
*Shadow Iron&lt;br /&gt;
**By mixing iron together with an equivalent amount of spider’s silk in a bloomery furnace, an interesting material can be obtained. This ore must be smelted at night, lest it all burn away in the sunlight. Shadow iron is a bit stronger than normal iron and seems to hold the very power of night itself. Adventurers donning any piece of gear crafted from shadow iron shall never find themselves unable to see in the darkness.&lt;br /&gt;
**One iron ingot combined with one spider’s silk in the bloomery will produce shadow iron ingots.&lt;br /&gt;
**Shadow iron requires mining and alchemy skills of 70 each to produce.&lt;br /&gt;
**Shadow iron must be smelted at night, or the ore will burn away without producing ingots. (In reality you will get a system message preventing you from destroying your ore)&lt;br /&gt;
**Eyes of Dusk – A single piece of gear crafted from shadow iron grants night sight when equipped.&lt;br /&gt;
&lt;br /&gt;
*Copper&lt;br /&gt;
**Combining dull copper with an equivalent amount of sulfuric ash in a bloomery will produce a more pure copper, as the sulfur will burn away a greater percentage of impurities than the fires alone. Copper gear, while perhaps not as strong as iron, has an interesting relationship with poison. Armor crafted from this material will give adventurers increased resistance to poisonous effects, while weapons crafted from it seem to hold a poisonous property all their own.&lt;br /&gt;
**One dull copper ingot combined with one sulfuric ash in the bloomery produces a copper ingot.&lt;br /&gt;
**Copper requires mining and alchemy skills of 75 each to produce.&lt;br /&gt;
&lt;br /&gt;
*Bronze&lt;br /&gt;
**Combining iron with copper in a bloomery will produce bronze. This material seems to carry the fires of the forge with it, imbuing items created from it with warmth. Armors crafted from bronze will protect adventurers from cold damage, and weapons crafted from it will burn their foes. The warmth of these items will comfort weary adventurers, helping them to carry more weight for long distances.&lt;br /&gt;
**One iron ingot combined with one copper ingot gives one bronze ingot.&lt;br /&gt;
**Bronze requires mining and alchemy skills of 80 each in order to produce.&lt;br /&gt;
**Warmth of Comfort – Each piece of bronze gear provides between 10 and 20 stone of extra carry weight.&lt;br /&gt;
&lt;br /&gt;
*Verite&lt;br /&gt;
**Combining bronze with agapite in a bloomery produces verite. A truly higher tier material, verite provides well rounded defenses when crafted into armor, and carries along some of copper’s poison abilities when crafted into weapons. In addition to this, the material seems somewhat attuned to magical energies, and adventurers will find that armor made of this material will not block their meditation.&lt;br /&gt;
**One bronze ingot combined with one agapite ingot in a bloomery gives one verite ingot.&lt;br /&gt;
**Verite requires mining and alchemy skills of 95 each in order to produce.&lt;br /&gt;
**Meditive Balance – Verite armor allows meditation to restore mana.&lt;br /&gt;
&lt;br /&gt;
*Valorite&lt;br /&gt;
**Combining verite with gold in the bloomery will produce the ultimate material, valorite. Adventurers wearing armor crafted of this material will see a reduction in fire resistance from users of verite, but all other resistances are superior. Those swinging a valorite weapon will reap a plethlora of benefits. Valorite provides not only physical damage, but also cold, energy, fire, and even poison damages all inflicted upon their targets. **Valorite gear is very durable, and seems to have the property of growing harder in relation to the amount of the material gathered closely.&lt;br /&gt;
**One verite ingot combined with one gold ingot in a bloomery gives valorite ingot.&lt;br /&gt;
**Valorite requires mining and alchemy skills of 99 each in order to produce.&lt;br /&gt;
**Endurance of Valor – Each piece of valorite armor worn provides 10% increase in durability to all valorite gear worn.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Blacksmithy&amp;diff=1575</id>
		<title>Blacksmithy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Blacksmithy&amp;diff=1575"/>
		<updated>2025-06-13T06:44:01Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
&lt;br /&gt;
The skill of Blacksmithy involves: smelting metal items and ores; crafting arms and armaments; enhancing certain metal items; and repairing applicable items.&lt;br /&gt;
&lt;br /&gt;
There is a special collection of Bulk Order Deeds available for Smiths to fill out. Returning these provides special mining tools and other items as rewards. For the Smith in training, these can help speed the time it takes to acquire more ingots - For advanced players, Power Scrolls and Runic Hammers may be earned.&lt;br /&gt;
&lt;br /&gt;
A skilled character may learn special Blacksmithy Recipes in order to create yet more powerful weapons.&lt;br /&gt;
&lt;br /&gt;
==Smelting==&lt;br /&gt;
&lt;br /&gt;
The process for smelting ores and recycling metal items into their constituent ingots differs.&lt;br /&gt;
&lt;br /&gt;
*Ores&lt;br /&gt;
**Stand near a forge.&lt;br /&gt;
**Double-click the ore pile you wish to smelt into ingots.&lt;br /&gt;
**Target the forge.&lt;br /&gt;
*Metal Items&lt;br /&gt;
**Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
**A menu will appear.&lt;br /&gt;
**Select the Smelt Item button in the lower left-hand corner.&lt;br /&gt;
**Target the item you wish to melt into ingots. (If smelting self-crafted items, will yield half of ingots used to create the item.)&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
&lt;br /&gt;
*To create an item using the Blacksmithy skill:&lt;br /&gt;
**Stand near a forge and anvil (either, alone is insufficient).&lt;br /&gt;
**Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
**A menu will appear displaying the different categories of items you can craft.&lt;br /&gt;
**Select a category and click on the button next to the item you wish to craft.&lt;br /&gt;
&lt;br /&gt;
If successful, the crafted item will appear in your backpack. If successful and lucky, the crafted item will be exceptional. A Blacksmith can opt to include his or her maker’s mark on such exceptional items. The crafting menu contains a toggle in the lower right-hand corner to turn the maker’s mark option on or off.&lt;br /&gt;
&lt;br /&gt;
A blacksmith may increase his or her chances by using an Ancient Hammer.&lt;br /&gt;
&lt;br /&gt;
==Enhancing==&lt;br /&gt;
&lt;br /&gt;
*To enhance an item using the Blacksmithy skill:&lt;br /&gt;
**Stand near a forge and anvil (either, alone is insufficient).&lt;br /&gt;
**Stock you backpack with the metal type you wish to utilize.&lt;br /&gt;
**Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
**A crafting menu will appear.&lt;br /&gt;
**Select the appropriate metal type and click on the Enhance Item button located in the lower-right of the menu.&lt;br /&gt;
**Target the item you wish to enhance.&lt;br /&gt;
Instead of &amp;quot;enhancing&amp;quot;, many Blacksmiths refer to this process as &amp;quot;destroying&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
*You may find it useful to lock your Str stat at 10 while training, as higher str gives you a higher effective blacksmithy skill.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;min-width: 100px;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 0 - 30.0: || Purchase skill from a blacksmith.&lt;br /&gt;
|-&lt;br /&gt;
| 30.0 - 35.0 || Metal Kite Shield&lt;br /&gt;
|-&lt;br /&gt;
|35.0 - 40.0 || Bascinet&lt;br /&gt;
|-&lt;br /&gt;
| 40.0 - 45.0: || Mace&lt;br /&gt;
|-&lt;br /&gt;
| 45.0 - 50.0: || Maul&lt;br /&gt;
|-&lt;br /&gt;
| 50.0 - 55.0: || Cutlass&lt;br /&gt;
|-&lt;br /&gt;
| 55.0 - 59.5: || Longsword or Katana&lt;br /&gt;
|-&lt;br /&gt;
| 59.5 - 70.5: || Scimitar or Spear&lt;br /&gt;
|-&lt;br /&gt;
| 70.5 - 106.4: || Platemail Gorget&lt;br /&gt;
|-&lt;br /&gt;
| 106.4 - 108.9: || Platemail Gloves&lt;br /&gt;
|-&lt;br /&gt;
| 108.9 - 116.3: || Platemail Arms&lt;br /&gt;
|-&lt;br /&gt;
| 116.3 - 118.8: || Platemail Legs&lt;br /&gt;
|-&lt;br /&gt;
| 118.8 - 120.0: || Platemail Tunics&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Blacksmithy&amp;diff=1574</id>
		<title>Blacksmithy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Blacksmithy&amp;diff=1574"/>
		<updated>2025-06-13T06:36:59Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
&lt;br /&gt;
The skill of Blacksmithy involves: smelting metal items and ores; crafting arms and armaments; enhancing certain metal items; and repairing applicable items.&lt;br /&gt;
&lt;br /&gt;
There is a special collection of Bulk Order Deeds available for Smiths to fill out. Returning these provides special mining tools and other items as rewards. For the Smith in training, these can help speed the time it takes to acquire more ingots - For advanced players, Power Scrolls and Runic Hammers may be earned.&lt;br /&gt;
&lt;br /&gt;
A skilled character may learn special Blacksmithy Recipes in order to create yet more powerful weapons.&lt;br /&gt;
&lt;br /&gt;
==Smelting==&lt;br /&gt;
&lt;br /&gt;
The process for smelting ores and recycling metal items into their constituent ingots differs.&lt;br /&gt;
&lt;br /&gt;
*Ores&lt;br /&gt;
**Stand near a forge.&lt;br /&gt;
**Double-click the ore pile you wish to smelt into ingots.&lt;br /&gt;
**Target the forge.&lt;br /&gt;
*Metal Items&lt;br /&gt;
**Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
**A menu will appear.&lt;br /&gt;
**Select the Smelt Item button in the lower left-hand corner.&lt;br /&gt;
**Target the item you wish to melt into ingots. (If smelting self-crafted items, will yield half of ingots used to create the item.)&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
&lt;br /&gt;
*To create an item using the Blacksmithy skill:&lt;br /&gt;
**Stand near a forge and anvil (either, alone is insufficient).&lt;br /&gt;
**Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
**A menu will appear displaying the different categories of items you can craft.&lt;br /&gt;
**Select a category and click on the button next to the item you wish to craft.&lt;br /&gt;
&lt;br /&gt;
If successful, the crafted item will appear in your backpack. If successful and lucky, the crafted item will be exceptional. A Blacksmith can opt to include his or her maker’s mark on such exceptional items. The crafting menu contains a toggle in the lower right-hand corner to turn the maker’s mark option on or off.&lt;br /&gt;
&lt;br /&gt;
A blacksmith may increase his or her chances by using an Ancient Hammer.&lt;br /&gt;
&lt;br /&gt;
==Enhancing==&lt;br /&gt;
&lt;br /&gt;
*To enhance an item using the Blacksmithy skill:&lt;br /&gt;
**Stand near a forge and anvil (either, alone is insufficient).&lt;br /&gt;
**Stock you backpack with the metal type you wish to utilize.&lt;br /&gt;
**Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
**A crafting menu will appear.&lt;br /&gt;
**Select the appropriate metal type and click on the Enhance Item button located in the lower-right of the menu.&lt;br /&gt;
**Target the item you wish to enhance.&lt;br /&gt;
Instead of &amp;quot;enhancing&amp;quot;, many Blacksmiths refer to this process as &amp;quot;destroying&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;min-width: 100px;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 0 - 30.0 || Purchase skill from a blacksmith.&lt;br /&gt;
|-&lt;br /&gt;
| 40.0 - 45.0: || Mace&lt;br /&gt;
|-&lt;br /&gt;
| 45.0 - 50.0: ||  Maul&lt;br /&gt;
|-&lt;br /&gt;
| 50.0 - 55.0: || Cutlass&lt;br /&gt;
|-&lt;br /&gt;
| 55.0 - 59.5: || Longsword or Katana&lt;br /&gt;
|-&lt;br /&gt;
| 59.5 - 70.5: || Scimitar or Spear&lt;br /&gt;
|-&lt;br /&gt;
| 70.5 - 106.4: || Platemail Gorget&lt;br /&gt;
|-&lt;br /&gt;
| 106.4 - 108.9: || Platemail Gloves&lt;br /&gt;
|-&lt;br /&gt;
| 108.9 - 116.3: || Platemail Arms&lt;br /&gt;
|-&lt;br /&gt;
| 116.3 - 118.8: || Platemail Legs&lt;br /&gt;
|-&lt;br /&gt;
| 118.8 - 120.0: || Platemail Tunics&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=NewPlayer&amp;diff=1573</id>
		<title>NewPlayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=NewPlayer&amp;diff=1573"/>
		<updated>2025-06-13T06:35:12Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Account==&lt;br /&gt;
&lt;br /&gt;
*One account per IP is allowed. &lt;br /&gt;
*Each account may host up to 10 characters.&lt;br /&gt;
**More character slots may be obtained via veteran status (actual online time is counted) or as a donation reward.&lt;br /&gt;
*Accounts never decay, regardless of time since last login.&lt;br /&gt;
&lt;br /&gt;
==Caps==&lt;br /&gt;
*Skill Cap&lt;br /&gt;
**The skill cap for any individual skill is 100.&lt;br /&gt;
**The cap may be raised to an absolute maximum of 120 via power scrolls.&lt;br /&gt;
&lt;br /&gt;
*Total Skill Cap&lt;br /&gt;
**The total skill cap for a new player is 700. &lt;br /&gt;
**The cap may be raised via veteran status (actual online time is counted) or as a donation reward.&lt;br /&gt;
&lt;br /&gt;
*Stat Cap&lt;br /&gt;
**The stat cap for a new player is 225.&lt;br /&gt;
**The cap may be raised via veteran status (actual online time is counted) or as a donation reward.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=NewPlayer&amp;diff=1572</id>
		<title>NewPlayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=NewPlayer&amp;diff=1572"/>
		<updated>2025-06-13T06:32:32Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Account==&lt;br /&gt;
&lt;br /&gt;
*One account per IP is allowed. &lt;br /&gt;
*Each account may host up to 10 characters.&lt;br /&gt;
**More character slots may be obtained via veteran status (actual online time is counted) or as a donation reward.&lt;br /&gt;
*Accounts never decay, regardless of time since last login.&lt;br /&gt;
&lt;br /&gt;
==Caps==&lt;br /&gt;
*Skill cap&lt;br /&gt;
**The skill cap for a new player is 700. &lt;br /&gt;
**The cap may be raised via veteran status (actual online time is counted) or as a donation reward.&lt;br /&gt;
&lt;br /&gt;
*Stat cap&lt;br /&gt;
**The stat cap for a new player is 225.&lt;br /&gt;
**The cap may be raised via veteran status (actual online time is counted) or as a donation reward.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=NewPlayer&amp;diff=1571</id>
		<title>NewPlayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=NewPlayer&amp;diff=1571"/>
		<updated>2025-06-13T06:30:46Z</updated>

		<summary type="html">&lt;p&gt;Noop: Created page with &amp;quot;==Caps== *Skill cap **The skill cap for a new player is 700.  **The cap may be raised via veteran status (actual online time is counted) or donation reward.  *Stat cap **The stat cap for a new player is 225. **The cap may be raised via veteran status (actual online time is counted) or donation reward.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Caps==&lt;br /&gt;
*Skill cap&lt;br /&gt;
**The skill cap for a new player is 700. &lt;br /&gt;
**The cap may be raised via veteran status (actual online time is counted) or donation reward.&lt;br /&gt;
&lt;br /&gt;
*Stat cap&lt;br /&gt;
**The stat cap for a new player is 225.&lt;br /&gt;
**The cap may be raised via veteran status (actual online time is counted) or donation reward.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Necromancy&amp;diff=1570</id>
		<title>Necromancy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Necromancy&amp;diff=1570"/>
		<updated>2025-06-12T07:00:36Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
&lt;br /&gt;
Necromancy is the skill relating to the study and casting of dark magic. With a Necromancer Spellbook, you can curse your foes, animate the dead, transform into wicked creatures, and more.&lt;br /&gt;
&lt;br /&gt;
To use the skill, you simply have to cast any of the spells available to you in the spellbook. The more proficient you become at the skill, the more successful and powerful your spells will become.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828; text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Spell&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Minimum&amp;lt;br \&amp;gt;Skill&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Mana&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Curse_weapon.jpg | link=[[Curse Weapon]]]]&amp;lt;br \&amp;gt;[[Curse Weapon]] || 0 || 7 || style=&amp;quot;text-align:left;&amp;quot; | Briefly enchant your weapon to gain the power of life drain&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Blood_oath.jpg | link=[[Blood Oath]]]]&amp;lt;br \&amp;gt;[[Blood Oath]] || 20 || 13 || style=&amp;quot;text-align:left;&amp;quot; | Creates a pact between the target and caster. Any damage dealt to the caster by the target is reflected back &amp;lt;br \&amp;gt; &amp;lt;span style=&amp;quot;font-size: 75%;&amp;quot;&amp;gt;Effectiveness relies on [[Spirit Speaking]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Corpse_skin.jpg | link=[[Corpse Skin]]]]&amp;lt;br \&amp;gt;[[Corpse Skin]] || 20 || 11 || style=&amp;quot;text-align:left;&amp;quot; | Target becomes vulnerable to fire and poison damage &amp;lt;br \&amp;gt; &amp;lt;span style=&amp;quot;font-size: 75%;&amp;quot;&amp;gt;Effectiveness relies on [[Spirit Speaking]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Evil_omen.jpg | link=[[Evil Omen]]]]&amp;lt;br \&amp;gt;[[Evil Omen]] || 20 || 11 || style=&amp;quot;text-align:left;&amp;quot; | The next time the target is hit with magic the results will be enhanced&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pain_spike.jpg | link=[[Pain Spike]]]]&amp;lt;br \&amp;gt;[[Pain Spike]] || 20 || 5 || style=&amp;quot;text-align:left;&amp;quot; | Target temporarily loses health &amp;lt;br \&amp;gt; &amp;lt;span style=&amp;quot;font-size: 75%;&amp;quot;&amp;gt;Effectiveness relies on [[Spirit Speaking]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Wraith_form.jpg | link=]]&amp;lt;br \&amp;gt;[[Wraith Form]] || 20 || 17 || style=&amp;quot;text-align:left;&amp;quot; | Transforms the caster into a Wraith. The caster gains mana leech and other abilities &amp;lt;br \&amp;gt; &amp;lt;span style=&amp;quot;font-size: 75%;&amp;quot;&amp;gt;Effectiveness relies on [[Spirit Speaking]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mind_rot.jpg | link=[[Mind Rot]]]]&amp;lt;br \&amp;gt;[[Mind Rot]] || 30 || 17 || style=&amp;quot;text-align:left;&amp;quot; | The target of this spell is forced to expend more on mana when using mana &amp;lt;br \&amp;gt; &amp;lt;span style=&amp;quot;font-size: 75%;&amp;quot;&amp;gt;Effectiveness relies on [[Spirit Speaking]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Summon_familiar.jpg | link=[[Summon Familiar]]]]&amp;lt;br \&amp;gt;[[Summon Familiar]] || 30 || 17 || style=&amp;quot;text-align:left;&amp;quot; | {{SummonFamiliar}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animate_dead.jpg | link=[[Animate Dead]]]]&amp;lt;br \&amp;gt;[[Animate Dead]] || 40 || 23 || style=&amp;quot;text-align:left;&amp;quot; | Brings dead creatures back to life which attack nearby monsters&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Horrific_beast.jpg | link=[[Horrific Beast]]]]&amp;lt;br \&amp;gt;[[Horrific Beast]] || 40 || 11 || style=&amp;quot;text-align:left;&amp;quot; | The caster transforms into a great beast with enhanced Hit Point Regeneration and physical attacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison_strike.jpg | link=[[Poison Strike]]]]&amp;lt;br \&amp;gt;[[Poison Strike]] || 50 || 17 || style=&amp;quot;text-align:left;&amp;quot; | Target and adjacent enemies take poison damage&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Wither.jpg | link=[[Wither]]]]&amp;lt;br \&amp;gt;[[Wither]] || 60 || 23 || style=&amp;quot;text-align:left;&amp;quot; | Creates a ground frost around the caster which deals cold damage to all valid targets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Strangle.jpg | link=[[Strangle]]]]&amp;lt;br \&amp;gt;[[Strangle]] || 65 || 29 || style=&amp;quot;text-align:left;&amp;quot; | Target is cursed and takes poison damage every few seconds until the effect wears off &amp;lt;br \&amp;gt; &amp;lt;span style=&amp;quot;font-size: 75%;&amp;quot;&amp;gt;Effectiveness relies on [[Spirit Speaking]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Lich_form.jpg | link=[[Lich Form]]]]&amp;lt;br \&amp;gt;[[Lich Form]] || 70 || 23 || style=&amp;quot;text-align:left;&amp;quot; | The caster transforms into a Lich with increased Mana Regeneration and other abilities&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Exorcism_icon.jpg | link=[[Exorcism]]]]&amp;lt;br \&amp;gt;[[Exorcism]] || 80 || 40 || style=&amp;quot;text-align:left;&amp;quot; | Ghosts in Champion Spawn regions without a corpse are sent to the Chaos Shrine &amp;lt;br \&amp;gt; &amp;lt;span style=&amp;quot;font-size: 75%;&amp;quot;&amp;gt;Requires [[Spirit Speaking]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Vengeful_spirit.jpg | link=[[Vengeful Spirit]]]]&amp;lt;br \&amp;gt;[[Vengeful Spirit]] || 80 || 41 || style=&amp;quot;text-align:left;&amp;quot; | Summons a Revenant to attack a choosen target &amp;lt;br \&amp;gt; &amp;lt;span style=&amp;quot;font-size: 75%;&amp;quot;&amp;gt;Effectiveness relies on [[Spirit Speaking]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampiric_embrace.jpg | link=[[Vampiric Embrace]] ]]&amp;lt;br \&amp;gt;[[Vampiric Embrace]] || 99 || 23 || style=&amp;quot;text-align:left;&amp;quot; | The caster transforms into a vampire, becoming immune to lower level poisons and is granted other abilities&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Necromancy Scrolls==&lt;br /&gt;
&lt;br /&gt;
Necromancy scrolls cannot be purchased from NPCs. They are either crafted by a scribe or looted from monsters and Treasure Chests. Certain scrolls drop on specific monsters. Here are some examples:&lt;br /&gt;
&lt;br /&gt;
*Animate Dead - Ratman Mages&lt;br /&gt;
*Blood Oath - Ratman Mages, Evil Mages, Imps, and Nightmares&lt;br /&gt;
*Corpse Skin - Unicorns, Ratman Mages, Imps, and Orc Mages&lt;br /&gt;
*Curse Weapon - Ratman Mages, Evil Mages, and Imps&lt;br /&gt;
*Evil Omen - Ratman Mages and Imps&lt;br /&gt;
*Horrific Beast - Ratman Mages, Imps, and Nightmares&lt;br /&gt;
*Lich Form - Messages in bottles and level 3 Treasure Maps, Daemons, Liches, Evil Mage Lords, and Imps&lt;br /&gt;
*Mind Rot - Ratman Mages and Imps&lt;br /&gt;
*Pain Spike - Ratman Mages, Gargoyles, Imps, Ophidian Apprentice Mages, and Air Elementals&lt;br /&gt;
*Poison Strike - Messages in bottles. Deamons, Liches, Ratman Mages, Imps, and Air Elementals&lt;br /&gt;
*Strangle - Messages in bottles. Deamons, Liches, Evil Mages, Imps, Nightmares, Air Elementals, and Meer Mages&lt;br /&gt;
*Summon Familiar - Imps&lt;br /&gt;
*Vampiric Embrace - Meer Eternals, Tentacles of the Harrower, Dark Father, and The True Harrower&lt;br /&gt;
*Vengeful Spirit - Messages in bottles, Deamons, Liches, Air Elementals, and Nightmares&lt;br /&gt;
*Wither - Messages in bottles, Deamons, Liches, Imps, and Meer Mages&lt;br /&gt;
*Wraith Form - Ratman Mages and Imps&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;min-width: 80px;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|0 - 30: || Purchase training from a necromancer&lt;br /&gt;
|-&lt;br /&gt;
|30 - 50: || Cast Pain Spike while in the [[Alexandria sewers]], the entrance of [[Decayed]], or a graveyard&lt;br /&gt;
|-&lt;br /&gt;
|50 - 70: || Cast Horrific Beast while in the [[Alexandria sewers]], the entrance of [[Decayed]], or a graveyard&lt;br /&gt;
|-&lt;br /&gt;
|70 - 80: || Cast Wither while in the [[Alexandria sewers]], the entrance of [[Decayed]], or a graveyard&lt;br /&gt;
|-&lt;br /&gt;
|80 - 90: || Go somewhere else to cast your Wither&lt;br /&gt;
|-&lt;br /&gt;
|90 - 100: || Cast Lich Form&lt;br /&gt;
|-&lt;br /&gt;
|100 - 120: || Cast Vampiric Embrace&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Chivalry&amp;diff=1569</id>
		<title>Chivalry</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Chivalry&amp;diff=1569"/>
		<updated>2025-06-09T13:54:07Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chivalry is the skill of the paladin. It allows swordsmen to cast an array of spells to assist them on the battlefield.&lt;br /&gt;
One must remember to retain positive karma as it effects the strength of many spells.&lt;br /&gt;
&lt;br /&gt;
==Tithing Points==&lt;br /&gt;
&lt;br /&gt;
*Donating gold at shrines will grant paladins tithing points.&lt;br /&gt;
*1 Gold = 1 Tithing Point.&lt;br /&gt;
*Players can hold 100,000 tithing points, any additional donations will be refunded to backpack.&lt;br /&gt;
*LRC effects tithing point cost, but the chivalry book will continue to display the default cost.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828; text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Spell&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Minimum&amp;lt;br \&amp;gt;Skill&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Mana&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Tithing&amp;lt;br \&amp;gt;Cost&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:120%; background-color: #181818; &amp;quot;| Effects&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-noblesacrifice.jpg | link=]]&amp;lt;br \&amp;gt;Noble&amp;lt;br \&amp;gt;Sacrifice || 0 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Restores HP to valid targets within 2 tiles of caster&amp;lt;br \&amp;gt;Amount of damage healed scales with karma, from 7 to 39&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-removecurse.jpg | link=]]&amp;lt;br \&amp;gt;Remove&amp;lt;br \&amp;gt;Curse || 5 || 20 || 30 || style=&amp;quot;text-align:left;&amp;quot; | Attempt to remove curses from a target&amp;lt;br \&amp;gt;More and higher-leveled curses are less likely to be removed&amp;lt;br \&amp;gt;Higher karma and Chivalry improve the chance of removal&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-cleansbyfire.jpg | link=]]&amp;lt;br \&amp;gt;Cleanse&amp;lt;br \&amp;gt;by Fire || 5 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Cures a target of poison, but causes fire damage to the caster&amp;lt;br \&amp;gt;Will not kill caster&amp;lt;br \&amp;gt;Higher karma will reduce the fire damage dealt to the caster to a minimum of 13&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-consecrate.jpg | link=]]&amp;lt;br \&amp;gt;Consecrate&amp;lt;br \&amp;gt;Weapon || 15 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Melee damage dealt for the duration has a chance of dealing all damage through the target&#039;s least-resisted damage type&amp;lt;br \&amp;gt;Raises the damage dealt by 1% for every 2.0 points of Chivalry above 90.0 (+15% at 120.0)&amp;lt;br \&amp;gt;Higher Chivalry will increase the chance of each hit&#039;s success (100% at 80.0 Chivalry)&amp;lt;br \&amp;gt;Higher karma will lengthen the duration to a maximum of 11 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-sacredjourney.jpg | link=]]&amp;lt;br \&amp;gt;Sacred&amp;lt;br \&amp;gt;Journey || 15 || 10 || 15 || style=&amp;quot;text-align:left;&amp;quot; | When out of combat, caster may teleport using a key or a Marked rune, similarly to Recall.&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-divinefury.jpg | link=]]&amp;lt;br \&amp;gt;Divine&amp;lt;br \&amp;gt;Fury || 25 || 15 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Gain small bonuses to swing speed, damage, and hit chance, as well as regains stamina&amp;lt;br \&amp;gt;20% drop in defense chance&amp;lt;br \&amp;gt;Higher karma boosts the stamina regained on casting, the strength of the boost, and the duration (max: Hit Chance +15%, Damage +20%, Swing Speed +15%, Defense Chance -10%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-dispelevil.jpg | link=]]&amp;lt;br \&amp;gt;Dispel&amp;lt;br \&amp;gt;Evil || 35 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Causes monsters to flee and causes damage to transformed necromancers&amp;lt;br \&amp;gt;Chance to dispel summoned creatures aggressive towards caster&amp;lt;br \&amp;gt;Higher karma and Chivalry skill, and targets&#039; Fame and Necromancy, increase the chance of dispelling&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-enemyofone.jpg | link=]]&amp;lt;br \&amp;gt;Enemy&amp;lt;br \&amp;gt;of One || 45 || 20 || 10 ||  style=&amp;quot;text-align:left;&amp;quot; | 50% more melee damage towards a monster and all other monsters of its type &amp;lt;br \&amp;gt;All other types of creature deal double damage to caster&amp;lt;br \&amp;gt;Higher karma extend the duration. It can be recast to cancel it&amp;lt;br \&amp;gt;Higher Chivalry raises the damage bonus up to +82% against monsters and +16% against players&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chivalry-holylight.jpg | link=]]&amp;lt;br \&amp;gt;Holy&amp;lt;br \&amp;gt;Light || 55 || 10 || 10 || style=&amp;quot;text-align:left;&amp;quot; | Deals Energy Damage to all non-blues within a few tile radius&lt;br /&gt;
&amp;lt;br \&amp;gt;Higher karma raises the damage to a maximum of 24&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| [[File:Chivalry-noblesacrifice.jpg | link=]]&amp;lt;br \&amp;gt;Noble&amp;lt;br \&amp;gt;Sacrifice || 65 || 20 || 30 || style=&amp;quot;text-align:left;&amp;quot; | Attempts Resurrection, Cure, and Greater Heal on all blues within 6 cells of the caster&amp;lt;br \&amp;gt;If any target is successfully healed, the caster&#039;s HP, Mana, and Stamina fall to 1&amp;lt;br \&amp;gt;Higher karma improves the heal value&amp;lt;br \&amp;gt;Non-blues are not affected regardless of party or guildmate status&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
*Buy a Chivalry book from a paladin&lt;br /&gt;
*Get a lot of money&lt;br /&gt;
*Donate a lot of money&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!style=&amp;quot;min-width: 80px;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|0 - 30: || || Purchase from paladin.&lt;br /&gt;
|-&lt;br /&gt;
|30 - 45: || || Hold a weapon and cast Consecrate Weapon in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|45 - 60: || || Cast Divine Fury in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|60 - 70: || || Cast Enemy of One in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|70 - 80: || || Cast Holy Light in [[Alexandria sewers]].&lt;br /&gt;
|-&lt;br /&gt;
|80 - 90: || || Cast Holy Light.&lt;br /&gt;
|-&lt;br /&gt;
|90 - 120: || || Cast Noble Sacrifice like the goody two-shoes you are.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1568</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1568"/>
		<updated>2024-12-15T14:39:32Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bloomeries==&lt;br /&gt;
&lt;br /&gt;
*Bloomery&lt;br /&gt;
**The bloomery is where you will smelt ingots, either by direct smelting of ore, or by alloying into special metals. &lt;br /&gt;
**Old-style forges can be used to smelt ingots, but have a comparatively poor return rate.&lt;br /&gt;
**There are three publicly accessible bloomeries in Greystone. They will charge a fee for usage, equaling 5% of any ingots produced. (Minimum 1 ingot charge, so make at least 20 ingots!)&lt;br /&gt;
**Smaller private bloomeries are also purchasable. (Possibly constructible by high enough skill?)&lt;br /&gt;
**To use a bloomery, double click the output spout, this will open up a gump where one may select the type of ingots they wish to make. They will then be able to either use the ore stored in their family ore bunker, or target items in their pack to use.&lt;br /&gt;
**Once the items are inserted, the smelting process begins. This will take 30 seconds, no matter how many ingots are being made. Once this time has elapsed, the molten metal will pour from the spout.&lt;br /&gt;
**Once the ingot mold is full and the ingots are cooled, they will be automatically placed into the player&#039;s pack.&lt;br /&gt;
&lt;br /&gt;
*Ore bunkers&lt;br /&gt;
**The ore bunkers of Greystone will store your family&#039;s ores. (Common to all characters on the account.)&lt;br /&gt;
**Ore bunkers have a one-time cost of 10,000 gold to purchase. They are freely usable after this.&lt;br /&gt;
**Ore bunkers can hold up to 20,000 of each type of ore and each type of alloying material. (Spider&#039;s silk, sulfuric ash)&lt;br /&gt;
**Ores stored in the bunkers is directly usable in Greystone&#039;s large bloomeries through the bloomery gump.&lt;br /&gt;
&lt;br /&gt;
*Greystone Porters&lt;br /&gt;
**Every town is home to at least one Greystone Porter.&lt;br /&gt;
**Greystone Porters will transport any ores you wish to Greystone, directly into your family&#039;s ore bunker. They will charge 5% of the ore for this service.&lt;br /&gt;
&lt;br /&gt;
*Smelting experience&lt;br /&gt;
**Your smelting experience level will be shown in the bloomery gump.&lt;br /&gt;
**Smelting experience will start at 0 and climb to a maximum of 100. It does not effect your skillcap as it is an extension of mining and smithing skills.&lt;br /&gt;
**As you gain smelting experience, you will attain various benefits:&lt;br /&gt;
***25: You become more familiar to the artisans of Greystone, and they allow you to store an extra 10,000 of each ore type in the bunkers. (30,000 each)&lt;br /&gt;
***30: You become acquainted with the fires, gaining an extra 5% ingots from every smelt.&lt;br /&gt;
***50: The artisans of Greystone like you even more, they allow you to store another extra 10,000 of each ore type in the bunkers. (40,000 each)&lt;br /&gt;
***60: You befriend the artisans of Greystone from your time spent there and receive a 1/2 off discount for the usage of their bloomery (2.5% charge, or 1 ingot per 40 made.)&lt;br /&gt;
***75: You&#039;ve become better friends with Greystone, you can store even more ore in the bunkers. (50,000 each)&lt;br /&gt;
***90: Your skill at controlling the fires allows you to receive an extra 10% ingots from every smelt.&lt;br /&gt;
***100: The workers of Greystone like you so much they allow you free usage of the bloomeries, and allow you to store even more in the bunkers. (60,000 each)&lt;br /&gt;
&lt;br /&gt;
==Alloying Mechanics==&lt;br /&gt;
&lt;br /&gt;
*There are only four usable metal ores in this world of ours at the present date. These are Iron, Dull Copper, Gold, and Agapite. While these ores can be refined into their usual fully metallic states by any competent miner, shrewd craftsmen with alchemy skills can do interesting, perhaps unexpected things with them.&lt;br /&gt;
&lt;br /&gt;
*Each ore vein in the world has a 79% chance of being iron, 11.2% chance of being dull copper, 5.6% chance of being gold, and 4.2% chance of being agapite.&lt;br /&gt;
&lt;br /&gt;
*Shadow Iron&lt;br /&gt;
**By mixing iron ore together with an equivalent amount of spider’s silk in a bloomery furnace, an interesting material can be obtained. This ore must be smelted at night, lest it all burn away in the sunlight. Shadow iron is a bit stronger than normal iron and seems to hold the very power of night itself. Adventurers donning any piece of gear crafted from shadow iron shall never find themselves unable to see in the darkness.&lt;br /&gt;
**One iron ore combined with one spider’s silk in the bloomery will produce shadow iron ingots.&lt;br /&gt;
**Shadow iron requires mining and alchemy skills of 70 each to produce.&lt;br /&gt;
**Shadow iron must be smelted at night, or the ore will burn away without producing ingots. (In reality you will get a system message preventing you from destroying your ore)&lt;br /&gt;
**Eyes of Dusk – A single piece of gear crafted from shadow iron grants night sight when equipped.&lt;br /&gt;
&lt;br /&gt;
*Copper&lt;br /&gt;
**Combining dull copper ore with an equivalent amount of sulfuric ash in a bloomery will produce a more pure copper, as the sulfur will burn away a greater percentage of impurities than the fires alone. Copper gear, while perhaps not as strong as iron, has an interesting relationship with poison. Armor crafted from this material will give adventurers increased resistance to poisonous effects, while weapons crafted from it seem to hold a poisonous property all their own.&lt;br /&gt;
**One dull copper ore combined with one sulfuric ash in the bloomery produces a copper ingot.&lt;br /&gt;
**Copper requires mining and alchemy skills of 75 each to produce.&lt;br /&gt;
&lt;br /&gt;
*Bronze&lt;br /&gt;
**Combining iron ore with copper ore in a bloomery will produce bronze. This material seems to carry the fires of the forge with it, imbuing items created from it with warmth. Armors crafted from bronze will protect adventurers from cold damage, and weapons crafted from it will burn their foes. The warmth of these items will comfort weary adventurers, helping them to carry more weight for long distances.&lt;br /&gt;
**One iron ore combined with one copper ore gives one bronze ingot.&lt;br /&gt;
**Bronze requires mining and alchemy skills of 80 each in order to produce.&lt;br /&gt;
**Warmth of Comfort – Each piece of bronze gear provides between 10 and 20 stone of extra carry weight.&lt;br /&gt;
&lt;br /&gt;
*Verite&lt;br /&gt;
**Combining bronze ore with agapite ore in a bloomery produces verite. A truly higher tier material, verite provides well rounded defenses when crafted into armor, and carries along some of copper’s poison abilities when crafted into weapons. In addition to this, the material seems somewhat attuned to magical energies, and adventurers will find that armor made of this material will not block their meditation.&lt;br /&gt;
**One bronze ore combined with one agapite ore in a bloomery gives one verite ingot.&lt;br /&gt;
**Verite requires mining and alchemy skills of 95 each in order to produce.&lt;br /&gt;
**Meditive Balance – Verite armor allows meditation to restore mana.&lt;br /&gt;
&lt;br /&gt;
*Valorite&lt;br /&gt;
**Combining verite ore with gold in the bloomery will produce the ultimate material, valorite. Adventurers wearing armor crafted of this material will see a reduction in fire resistance from users of verite, but all other resistances are superior. Those swinging a valorite weapon will reap a plethlora of benefits. Valorite provides not only physical damage, but also cold, energy, fire, and even poison damages all inflicted upon their targets. **Valorite gear is very durable, and seems to have the property of growing harder in relation to the amount of the material gathered closely.&lt;br /&gt;
**One verite ore combined with one gold ore in a bloomery gives valorite ingot.&lt;br /&gt;
**Valorite requires mining and alchemy skills of 99 each in order to produce.&lt;br /&gt;
**Endurance of Valor – Each piece of valorite armor worn provides 10% increase in durability to all valorite gear worn.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1567</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1567"/>
		<updated>2024-12-15T14:28:30Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bloomeries==&lt;br /&gt;
&lt;br /&gt;
*Bloomery&lt;br /&gt;
**The bloomery is where you will smelt ingots, either by direct smelting of ore, or by alloying into special metals. &lt;br /&gt;
**Old-style forges can be used to smelt ingots, but have a comparatively poor return rate.&lt;br /&gt;
**There are three publicly accessible bloomeries in Greystone. They will charge a fee for usage, equaling 5% of any ingots produced. (Minimum 1 ingot charge, so make at least 20 ingots!)&lt;br /&gt;
**Smaller private bloomeries are also purchasable. (Possibly constructible by high enough skill?)&lt;br /&gt;
**To use a bloomery, double click the output spout, this will open up a gump where one may select the type of ingots they wish to make. They will then be able to either use the ore stored in their family ore bunker, or target items in their pack to use.&lt;br /&gt;
**Once the items are inserted, the smelting process begins. This will take 30 seconds, no matter how many ingots are being made. Once this time has elapsed, the molten metal will pour from the spout.&lt;br /&gt;
**Once the ingot mold is full and the ingots are cooled, they will be automatically placed into the player&#039;s pack.&lt;br /&gt;
&lt;br /&gt;
*Ore bunkers&lt;br /&gt;
**The ore bunkers of Greystone will store your family&#039;s ores. (Common to all characters on the account.)&lt;br /&gt;
**Ore bunkers have a one-time cost of 10,000 gold to purchase. They are freely usable after this.&lt;br /&gt;
**Ore bunkers can hold up to 10,000 of each type of ore and modifier. (Spider&#039;s silk, sulfuric ash)&lt;br /&gt;
**Ores stored in the bunkers is directly usable in Greystone&#039;s large bloomeries through the bloomery gump.&lt;br /&gt;
&lt;br /&gt;
*Greystone Porters&lt;br /&gt;
**Every town is home to at least one Greystone Porter.&lt;br /&gt;
**Greystone Porters will transport any ores you wish to Greystone, directly into your family&#039;s ore bunker. They will charge 5% of the ore for this service.&lt;br /&gt;
&lt;br /&gt;
*Smelting experience&lt;br /&gt;
**Your smelting experience level will be shown in the bloomery gump.&lt;br /&gt;
**Smelting experience will start at 0 and climb to a maximum of 100. It does not effect your skillcap as it is an extension of mining and smithing skills.&lt;br /&gt;
**As you gain smelting experience, you will attain various benefits:&lt;br /&gt;
***30: You become acquainted with the fires, gaining an extra 5% ingots from every smelt.&lt;br /&gt;
***60: You befriend the workers of Greystone from your time spent there and receive a 1/2 off discount for the usage of their bloomery (2.5% charge, or 1 ingot per 40 made.)&lt;br /&gt;
***90: Your skill at controlling the fires allows you to receive an extra 10% ingots from every smelt.&lt;br /&gt;
***100: The workers of Greystone like you so much they allow you free usage of the bloomeries.&lt;br /&gt;
&lt;br /&gt;
==Alloying Mechanics==&lt;br /&gt;
&lt;br /&gt;
*There are only four usable metal ores in this world of ours at the present date. These are Iron, Dull Copper, Gold, and Agapite. While these ores can be refined into their usual fully metallic states by any competent miner, shrewd craftsmen with alchemy skills can do interesting, perhaps unexpected things with them.&lt;br /&gt;
&lt;br /&gt;
*Each ore vein in the world has a 79% chance of being iron, 11.2% chance of being dull copper, 5.6% chance of being gold, and 4.2% chance of being agapite.&lt;br /&gt;
&lt;br /&gt;
*Shadow Iron&lt;br /&gt;
**By mixing iron ore together with an equivalent amount of spider’s silk in a bloomery furnace, an interesting material can be obtained. This ore must be smelted at night, lest it all burn away in the sunlight. Shadow iron is a bit stronger than normal iron and seems to hold the very power of night itself. Adventurers donning any piece of gear crafted from shadow iron shall never find themselves unable to see in the darkness.&lt;br /&gt;
**One iron ore combined with one spider’s silk in the bloomery will produce shadow iron ingots.&lt;br /&gt;
**Shadow iron requires mining and alchemy skills of 70 each to produce.&lt;br /&gt;
**Shadow iron must be smelted at night, or the ore will burn away without producing ingots. (In reality you will get a system message preventing you from destroying your ore)&lt;br /&gt;
**Eyes of Dusk – A single piece of gear crafted from shadow iron grants night sight when equipped.&lt;br /&gt;
&lt;br /&gt;
*Copper&lt;br /&gt;
**Combining dull copper ore with an equivalent amount of sulfuric ash in a bloomery will produce a more pure copper, as the sulfur will burn away a greater percentage of impurities than the fires alone. Copper gear, while perhaps not as strong as iron, has an interesting relationship with poison. Armor crafted from this material will give adventurers increased resistance to poisonous effects, while weapons crafted from it seem to hold a poisonous property all their own.&lt;br /&gt;
**One dull copper ore combined with one sulfuric ash in the bloomery produces a copper ingot.&lt;br /&gt;
**Copper requires mining and alchemy skills of 75 each to produce.&lt;br /&gt;
&lt;br /&gt;
*Bronze&lt;br /&gt;
**Combining iron ore with copper ore in a bloomery will produce bronze. This material seems to carry the fires of the forge with it, imbuing items created from it with warmth. Armors crafted from bronze will protect adventurers from cold damage, and weapons crafted from it will burn their foes. The warmth of these items will comfort weary adventurers, helping them to carry more weight for long distances.&lt;br /&gt;
**One iron ore combined with one copper ore gives one bronze ingot.&lt;br /&gt;
**Bronze requires mining and alchemy skills of 80 each in order to produce.&lt;br /&gt;
**Warmth of Comfort – Each piece of bronze gear provides between 10 and 20 stone of extra carry weight.&lt;br /&gt;
&lt;br /&gt;
*Verite&lt;br /&gt;
**Combining bronze ore with agapite ore in a bloomery produces verite. A truly higher tier material, verite provides well rounded defenses when crafted into armor, and carries along some of copper’s poison abilities when crafted into weapons. In addition to this, the material seems somewhat attuned to magical energies, and adventurers will find that armor made of this material will not block their meditation.&lt;br /&gt;
**One bronze ore combined with one agapite ore in a bloomery gives one verite ingot.&lt;br /&gt;
**Verite requires mining and alchemy skills of 95 each in order to produce.&lt;br /&gt;
**Meditive Balance – Verite armor allows meditation to restore mana.&lt;br /&gt;
&lt;br /&gt;
*Valorite&lt;br /&gt;
**Combining verite ore with gold in the bloomery will produce the ultimate material, valorite. Adventurers wearing armor crafted of this material will see a reduction in fire resistance from users of verite, but all other resistances are superior. Those swinging a valorite weapon will reap a plethlora of benefits. Valorite provides not only physical damage, but also cold, energy, fire, and even poison damages all inflicted upon their targets. **Valorite gear is very durable, and seems to have the property of growing harder in relation to the amount of the material gathered closely.&lt;br /&gt;
**One verite ore combined with one gold ore in a bloomery gives valorite ingot.&lt;br /&gt;
**Valorite requires mining and alchemy skills of 99 each in order to produce.&lt;br /&gt;
**Endurance of Valor – Each piece of valorite armor worn provides 10% increase in durability to all valorite gear worn.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1566</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1566"/>
		<updated>2024-12-15T14:28:12Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bloomeries==&lt;br /&gt;
&lt;br /&gt;
*Bloomery&lt;br /&gt;
**The bloomery is where you will smelt ingots, either by direct smelting of ore, or by alloying into special metals. &lt;br /&gt;
**Old-style forges can be used to smelt ingots, but have a comparatively poor return rate.&lt;br /&gt;
**There are three publicly accessible bloomeries in Greystone. They will charge a fee for usage, equaling 5% of any ingots produced. (Minimum 1 ingot charge, so make at least 20 ingots!)&lt;br /&gt;
**Smaller private bloomeries are also purchasable. (Possibly constructible by high enough skill?)&lt;br /&gt;
**To use a bloomery, double click the output spout, this will open up a gump where one may select the type of ingots they wish to make. They will then be able to either use the ore stored in their family ore bunker, or target items in their pack to use.&lt;br /&gt;
**Once the items are inserted, the smelting process begins. This will take 30 seconds, no matter how many ingots are being made. Once this time has elapsed, the molten metal will pour from the spout.&lt;br /&gt;
**Once the ingot mold is full and the ingots are cooled, they will be automatically placed into the player&#039;s pack.&lt;br /&gt;
&lt;br /&gt;
*Ore bunkers&lt;br /&gt;
**The ore bunkers of Greystone will store your family&#039;s ores. (Common to all characters on the account.)&lt;br /&gt;
**Ore bunkers have a one-time cost of 10,000 gold to purchase. They are freely usable after this.&lt;br /&gt;
**Ore bunkers can hold up to 10,000 of each type of ore and modifier. (Spider&#039;s silk, sulfuric ash)&lt;br /&gt;
**Ores stored in the bunkers is directly usable in Greystone&#039;s large bloomeries through the bloomery gump.&lt;br /&gt;
&lt;br /&gt;
*Greystone Porters&lt;br /&gt;
**Every town is home to at least one Greystone Porter.&lt;br /&gt;
**Greystone Porters will transport any ores you wish to Greystone, directly into your family&#039;s ore bunker. They will charge 5% of the ore for this service.&lt;br /&gt;
&lt;br /&gt;
*Smelting experience&lt;br /&gt;
**Your smelting experience level will be shown in the bloomery gump.&lt;br /&gt;
**Smelting experience will start at 0 and climb to a maximum of 100. It does not effect your skillcap as it is an extension of mining and smithing skills.&lt;br /&gt;
**As you gain smelting experience, you will attain various benefits:&lt;br /&gt;
***30: You become acquainted with the fires, gaining an extra 5% ingots from every smelt.&lt;br /&gt;
***60: You befriend the workers of Greystone from your time spent there and receive a 1/2 off discount for the usage of their bloomery (2.5% charge, or 1 ingot per 40 made.)&lt;br /&gt;
***90: Your skill at controlling the fires allows you to receive an extra 10% ingots from every smelt.&lt;br /&gt;
***100: The workers of Greystone like you so much they allow you free usage of the bloomeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Alloying Mechanics==&lt;br /&gt;
&lt;br /&gt;
*There are only four usable metal ores in this world of ours at the present date. These are Iron, Dull Copper, Gold, and Agapite. While these ores can be refined into their usual fully metallic states by any competent miner, shrewd craftsmen with alchemy skills can do interesting, perhaps unexpected things with them.&lt;br /&gt;
&lt;br /&gt;
*Each ore vein in the world has a 79% chance of being iron, 11.2% chance of being dull copper, 5.6% chance of being gold, and 4.2% chance of being agapite.&lt;br /&gt;
&lt;br /&gt;
*Shadow Iron&lt;br /&gt;
**By mixing iron ore together with an equivalent amount of spider’s silk in a bloomery furnace, an interesting material can be obtained. This ore must be smelted at night, lest it all burn away in the sunlight. Shadow iron is a bit stronger than normal iron and seems to hold the very power of night itself. Adventurers donning any piece of gear crafted from shadow iron shall never find themselves unable to see in the darkness.&lt;br /&gt;
**One iron ore combined with one spider’s silk in the bloomery will produce shadow iron ingots.&lt;br /&gt;
**Shadow iron requires mining and alchemy skills of 70 each to produce.&lt;br /&gt;
**Shadow iron must be smelted at night, or the ore will burn away without producing ingots. (In reality you will get a system message preventing you from destroying your ore)&lt;br /&gt;
**Eyes of Dusk – A single piece of gear crafted from shadow iron grants night sight when equipped.&lt;br /&gt;
&lt;br /&gt;
*Copper&lt;br /&gt;
**Combining dull copper ore with an equivalent amount of sulfuric ash in a bloomery will produce a more pure copper, as the sulfur will burn away a greater percentage of impurities than the fires alone. Copper gear, while perhaps not as strong as iron, has an interesting relationship with poison. Armor crafted from this material will give adventurers increased resistance to poisonous effects, while weapons crafted from it seem to hold a poisonous property all their own.&lt;br /&gt;
**One dull copper ore combined with one sulfuric ash in the bloomery produces a copper ingot.&lt;br /&gt;
**Copper requires mining and alchemy skills of 75 each to produce.&lt;br /&gt;
&lt;br /&gt;
*Bronze&lt;br /&gt;
**Combining iron ore with copper ore in a bloomery will produce bronze. This material seems to carry the fires of the forge with it, imbuing items created from it with warmth. Armors crafted from bronze will protect adventurers from cold damage, and weapons crafted from it will burn their foes. The warmth of these items will comfort weary adventurers, helping them to carry more weight for long distances.&lt;br /&gt;
**One iron ore combined with one copper ore gives one bronze ingot.&lt;br /&gt;
**Bronze requires mining and alchemy skills of 80 each in order to produce.&lt;br /&gt;
**Warmth of Comfort – Each piece of bronze gear provides between 10 and 20 stone of extra carry weight.&lt;br /&gt;
&lt;br /&gt;
*Verite&lt;br /&gt;
**Combining bronze ore with agapite ore in a bloomery produces verite. A truly higher tier material, verite provides well rounded defenses when crafted into armor, and carries along some of copper’s poison abilities when crafted into weapons. In addition to this, the material seems somewhat attuned to magical energies, and adventurers will find that armor made of this material will not block their meditation.&lt;br /&gt;
**One bronze ore combined with one agapite ore in a bloomery gives one verite ingot.&lt;br /&gt;
**Verite requires mining and alchemy skills of 95 each in order to produce.&lt;br /&gt;
**Meditive Balance – Verite armor allows meditation to restore mana.&lt;br /&gt;
&lt;br /&gt;
*Valorite&lt;br /&gt;
**Combining verite ore with gold in the bloomery will produce the ultimate material, valorite. Adventurers wearing armor crafted of this material will see a reduction in fire resistance from users of verite, but all other resistances are superior. Those swinging a valorite weapon will reap a plethlora of benefits. Valorite provides not only physical damage, but also cold, energy, fire, and even poison damages all inflicted upon their targets. **Valorite gear is very durable, and seems to have the property of growing harder in relation to the amount of the material gathered closely.&lt;br /&gt;
**One verite ore combined with one gold ore in a bloomery gives valorite ingot.&lt;br /&gt;
**Valorite requires mining and alchemy skills of 99 each in order to produce.&lt;br /&gt;
**Endurance of Valor – Each piece of valorite armor worn provides 10% increase in durability to all valorite gear worn.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1565</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1565"/>
		<updated>2024-12-15T14:27:03Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Bloomery&lt;br /&gt;
**The bloomery is where you will smelt ingots, either by direct smelting of ore, or by alloying into special metals. &lt;br /&gt;
**Old-style forges can be used to smelt ingots, but have a comparatively poor return rate.&lt;br /&gt;
**There are three publicly accessible bloomeries in Greystone. They will charge a fee for usage, equaling 5% of any ingots produced. (Minimum 1 ingot charge, so make at least 20 ingots!)&lt;br /&gt;
**Smaller private bloomeries are also purchasable. (Possibly constructible by high enough skill?)&lt;br /&gt;
**To use a bloomery, double click the output spout, this will open up a gump where one may select the type of ingots they wish to make. They will then be able to either use the ore stored in their family ore bunker, or target items in their pack to use.&lt;br /&gt;
**Once the items are inserted, the smelting process begins. This will take 30 seconds, no matter how many ingots are being made. Once this time has elapsed, the molten metal will pour from the spout.&lt;br /&gt;
**Once the ingot mold is full and the ingots are cooled, they will be automatically placed into the player&#039;s pack.&lt;br /&gt;
&lt;br /&gt;
*Ore bunkers&lt;br /&gt;
**The ore bunkers of Greystone will store your family&#039;s ores. (Common to all characters on the account.)&lt;br /&gt;
**Ore bunkers have a one-time cost of 10,000 gold to purchase. They are freely usable after this.&lt;br /&gt;
**Ore bunkers can hold up to 10,000 of each type of ore and modifier. (Spider&#039;s silk, sulfuric ash)&lt;br /&gt;
**Ores stored in the bunkers is directly usable in Greystone&#039;s large bloomeries through the bloomery gump.&lt;br /&gt;
&lt;br /&gt;
*Greystone Porters&lt;br /&gt;
**Every town is home to at least one Greystone Porter.&lt;br /&gt;
**Greystone Porters will transport any ores you wish to Greystone, directly into your family&#039;s ore bunker. They will charge 5% of the ore for this service.&lt;br /&gt;
&lt;br /&gt;
*Smelting experience&lt;br /&gt;
**Your smelting experience level will be shown in the bloomery gump.&lt;br /&gt;
**Smelting experience will start at 0 and climb to a maximum of 100. It does not effect your skillcap as it is an extension of mining and smithing skills.&lt;br /&gt;
**As you gain smelting experience, you will attain various benefits:&lt;br /&gt;
***30: You become acquainted with the fires, gaining an extra 5% ingots from every smelt.&lt;br /&gt;
***60: You befriend the workers of Greystone from your time spent there and receive a 1/2 off discount for the usage of their bloomery (2.5% charge, or 1 ingot per 40 made.)&lt;br /&gt;
***90: Your skill at controlling the fires allows you to receive an extra 10% ingots from every smelt.&lt;br /&gt;
***100: The workers of Greystone like you so much they allow you free usage of the bloomeries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*There are only four usable metal ores in this world of ours at the present date. These are Iron, Dull Copper, Gold, and Agapite. While these ores can be refined into their usual fully metallic states by any competent miner, shrewd craftsmen with alchemy skills can do interesting, perhaps unexpected things with them.&lt;br /&gt;
&lt;br /&gt;
*Each ore vein in the world has a 79% chance of being iron, 11.2% chance of being dull copper, 5.6% chance of being gold, and 4.2% chance of being agapite.&lt;br /&gt;
&lt;br /&gt;
*Shadow Iron&lt;br /&gt;
**By mixing iron ore together with an equivalent amount of spider’s silk in a bloomery furnace, an interesting material can be obtained. This ore must be smelted at night, lest it all burn away in the sunlight. Shadow iron is a bit stronger than normal iron and seems to hold the very power of night itself. Adventurers donning any piece of gear crafted from shadow iron shall never find themselves unable to see in the darkness.&lt;br /&gt;
**One iron ore combined with one spider’s silk in the bloomery will produce shadow iron ingots.&lt;br /&gt;
**Shadow iron requires mining and alchemy skills of 70 each to produce.&lt;br /&gt;
**Shadow iron must be smelted at night, or the ore will burn away without producing ingots. (In reality you will get a system message preventing you from destroying your ore)&lt;br /&gt;
**Eyes of Dusk – A single piece of gear crafted from shadow iron grants night sight when equipped.&lt;br /&gt;
&lt;br /&gt;
*Copper&lt;br /&gt;
**Combining dull copper ore with an equivalent amount of sulfuric ash in a bloomery will produce a more pure copper, as the sulfur will burn away a greater percentage of impurities than the fires alone. Copper gear, while perhaps not as strong as iron, has an interesting relationship with poison. Armor crafted from this material will give adventurers increased resistance to poisonous effects, while weapons crafted from it seem to hold a poisonous property all their own.&lt;br /&gt;
**One dull copper ore combined with one sulfuric ash in the bloomery produces a copper ingot.&lt;br /&gt;
**Copper requires mining and alchemy skills of 75 each to produce.&lt;br /&gt;
&lt;br /&gt;
*Bronze&lt;br /&gt;
**Combining iron ore with copper ore in a bloomery will produce bronze. This material seems to carry the fires of the forge with it, imbuing items created from it with warmth. Armors crafted from bronze will protect adventurers from cold damage, and weapons crafted from it will burn their foes. The warmth of these items will comfort weary adventurers, helping them to carry more weight for long distances.&lt;br /&gt;
**One iron ore combined with one copper ore gives one bronze ingot.&lt;br /&gt;
**Bronze requires mining and alchemy skills of 80 each in order to produce.&lt;br /&gt;
**Warmth of Comfort – Each piece of bronze gear provides between 10 and 20 stone of extra carry weight.&lt;br /&gt;
&lt;br /&gt;
*Verite&lt;br /&gt;
**Combining bronze ore with agapite ore in a bloomery produces verite. A truly higher tier material, verite provides well rounded defenses when crafted into armor, and carries along some of copper’s poison abilities when crafted into weapons. In addition to this, the material seems somewhat attuned to magical energies, and adventurers will find that armor made of this material will not block their meditation.&lt;br /&gt;
**One bronze ore combined with one agapite ore in a bloomery gives one verite ingot.&lt;br /&gt;
**Verite requires mining and alchemy skills of 95 each in order to produce.&lt;br /&gt;
**Meditive Balance – Verite armor allows meditation to restore mana.&lt;br /&gt;
&lt;br /&gt;
*Valorite&lt;br /&gt;
**Combining verite ore with gold in the bloomery will produce the ultimate material, valorite. Adventurers wearing armor crafted of this material will see a reduction in fire resistance from users of verite, but all other resistances are superior. Those swinging a valorite weapon will reap a plethlora of benefits. Valorite provides not only physical damage, but also cold, energy, fire, and even poison damages all inflicted upon their targets. **Valorite gear is very durable, and seems to have the property of growing harder in relation to the amount of the material gathered closely.&lt;br /&gt;
**One verite ore combined with one gold ore in a bloomery gives valorite ingot.&lt;br /&gt;
**Valorite requires mining and alchemy skills of 99 each in order to produce.&lt;br /&gt;
**Endurance of Valor – Each piece of valorite armor worn provides 10% increase in durability to all valorite gear worn.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1564</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1564"/>
		<updated>2024-12-15T14:15:49Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Our artisans have discovered only four usable metal ores in this world of ours at the present date. These are Iron, Dull Copper, Gold, and Agapite. While these ores can be refined into their usual fully metallic states by any competent miner, shrewd craftsmen with alchemy skills can do interesting, perhaps unexpected things with them.&lt;br /&gt;
&lt;br /&gt;
*Each ore vein in the world has a 79% chance of being iron, 11.2% chance of being dull copper, 5.6% chance of being gold, and 4.2% chance of being agapite.&lt;br /&gt;
&lt;br /&gt;
*Shadow Iron&lt;br /&gt;
**By mixing iron ore together with an equivalent amount of spider’s silk, an interesting ore can be obtained. This ore must be smelted at night, lest it all burn away in the sunlight. Shadow iron is a bit stronger than normal iron and seems to hold the very power of night itself. Adventurers donning any piece of gear crafted from shadow iron shall never find themselves unable to see in the darkness.&lt;br /&gt;
**One iron ore combined with one spider’s silk gives one shadow iron ore.&lt;br /&gt;
**Shadow iron ore requires mining and alchemy skills of 70 each to smelt into ingots.&lt;br /&gt;
**Shadow iron must be smelted at night, or the ore will burn away without producing ingots.&lt;br /&gt;
**Eyes of Dusk – A single piece of gear crafted from shadow iron grants night sight when equipped.&lt;br /&gt;
&lt;br /&gt;
*Copper&lt;br /&gt;
**Combining dull copper ore with an equivalent amount of sulfuric ash will produce a more pure copper, as the sulfur will burn away a greater percentage of impurities than the fires alone. Copper gear, while perhaps not as strong as iron, has an interesting relationship with poison. Armor crafted from this material will give adventurers increased resistance to poisonous effects, while weapons crafted from it seem to hold a poisonous property all their own.&lt;br /&gt;
**One dull copper ore combined with one sulfuric ash gives one copper ore&lt;br /&gt;
**Copper ore requires mining and alchemy skills of 75 each to smelt into ingots.&lt;br /&gt;
&lt;br /&gt;
*Bronze&lt;br /&gt;
**Combining iron ore with copper ore will produce bronze ore. This material seems to carry the fires of the forge with it, imbuing items created from it with warmth. Armors crafted from bronze will protect adventurers from cold damage, and weapons crafted from it will burn their foes. The warmth of these items will comfort weary adventurers, helping them to carry more weight for long distances.&lt;br /&gt;
**One iron ore combined with one copper ore gives one bronze ore.&lt;br /&gt;
**Bronze ore requires mining and alchemy skills of 80 each in order to smelt into ingots.&lt;br /&gt;
**Warmth of Comfort – Each piece of bronze gear provides between 10 and 20 stone of extra carry weight.&lt;br /&gt;
&lt;br /&gt;
*Verite&lt;br /&gt;
**Combining bronze ore with agapite ore produces verite ore. A truly higher tier material, verite provides well rounded defenses when crafted into armor, and carries along some of copper’s poison abilities when crafted into weapons. In addition to this, the material seems somewhat attuned to magical energies, and adventurers will find that armor made of this material will not block their meditation.&lt;br /&gt;
**One bronze ore combined with one agapite ore gives one verite ore.&lt;br /&gt;
**Verite ore requires mining and alchemy skills of 95 each in order to smelt into ingots.&lt;br /&gt;
**Meditive Balance – Verite armor allows meditation to restore mana.&lt;br /&gt;
&lt;br /&gt;
*Valorite&lt;br /&gt;
**Combining verite ore with gold will produce the ultimate material, valorite. Adventurers wearing armor crafted of this material will see a reduction in fire resistance from users of verite, but all other resistances are superior. Those swinging a valorite weapon will reap a plethlora of benefits. Valorite provides not only physical damage, but also cold, energy, fire, and even poison damages all inflicted upon their targets. **Valorite gear is very durable, and seems to have the property of growing harder in relation to the amount of the material gathered closely.&lt;br /&gt;
**One verite ore combined with one gold ore gives valorite ore.&lt;br /&gt;
**Valorite ore requires mining and alchemy skills of 99 each in order to smelt into ingots.&lt;br /&gt;
**Endurance of Valor – Each piece of valorite armor worn provides 10% increase in durability to all valorite gear worn.&lt;br /&gt;
&lt;br /&gt;
*Bloomery&lt;br /&gt;
**The bloomery is where you will smelt ingots, either by direct smelting of ore, or by alloying into special metals. &lt;br /&gt;
**Old-style forges can be used to smelt ingots, but have a comparatively poor return rate.&lt;br /&gt;
**There are three publicly accessible bloomeries in Greystone. They will charge a fee for usage, equaling 5% of any ingots produced. (Minimum 1 ingot charge, so make at least 20 ingots!)&lt;br /&gt;
**Smaller private bloomeries are also purchasable. (Possibly constructible by high enough skill?)&lt;br /&gt;
**To use a bloomery, double click the output spout, this will open up a gump where one may select the type of ingots they wish to make. They will then be able to either use the ore stored in their family ore bunker, or target items in their pack to use.&lt;br /&gt;
**Once the items are inserted, the smelting process begins. This will take 30 seconds, no matter how many ingots are being made. Once this time has elapsed, the molten metal will pour from the spout.&lt;br /&gt;
**Once the ingot mold is full and the ingots are cooled, they will be automatically placed into the player&#039;s pack.&lt;br /&gt;
&lt;br /&gt;
*Ore bunkers&lt;br /&gt;
**The ore bunkers of Greystone will store your family&#039;s ores. (Common to all characters on the account.)&lt;br /&gt;
**Ore bunkers have a one-time cost of 10,000 gold to purchase. They are freely usable after this.&lt;br /&gt;
**Ore bunkers can hold up to 10,000 of each type of ore and modifier. (Spider&#039;s silk, sulfuric ash)&lt;br /&gt;
**Ores stored in the bunkers is directly usable in Greystone&#039;s large bloomeries through the bloomery gump.&lt;br /&gt;
&lt;br /&gt;
*Greystone Porters&lt;br /&gt;
**Every town is home to at least one Greystone Porter.&lt;br /&gt;
**Greystone Porters will transport any ores you wish to Greystone, directly into your family&#039;s ore bunker. They will charge 5% of the ore for this service.&lt;br /&gt;
&lt;br /&gt;
*Smelting experience&lt;br /&gt;
**Your smelting experience level will be shown in the bloomery gump.&lt;br /&gt;
**Smelting experience will start at 0 and climb to a maximum of 100. It does not effect your skillcap as it is an extension of mining and smithing skills.&lt;br /&gt;
**As you gain smelting experience, you will attain various benefits:&lt;br /&gt;
***30: You become acquainted with the fires, gaining an extra 5% ingots from every smelt.&lt;br /&gt;
***60: You befriend the workers of Greystone from your time spent there and receive a 1/2 off discount for the usage of their bloomery (2.5% charge, or 1 ingot per 40 made.)&lt;br /&gt;
***90: Your skill at controlling the fires allows you to receive an extra 10% ingots from every smelt.&lt;br /&gt;
***100: The workers of Greystone like you so much they allow you free usage of the bloomeries.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1563</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Metallurgy&amp;diff=1563"/>
		<updated>2024-12-15T14:05:07Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Our artisans have discovered only four usable metal ores in this world of ours at the present date. These are Iron, Dull Copper, Gold, and Agapite. While these ores can be refined into their usual fully metallic states by any competent miner, shrewd craftsmen with alchemy skills can do interesting, perhaps unexpected things with them.&lt;br /&gt;
&lt;br /&gt;
*Each ore vein in the world has a 79% chance of being iron, 11.2% chance of being dull copper, 5.6% chance of being gold, and 4.2% chance of being agapite.&lt;br /&gt;
&lt;br /&gt;
*Shadow Iron&lt;br /&gt;
**By mixing iron ore together with an equivalent amount of spider’s silk, an interesting ore can be obtained. This ore must be smelted at night, lest it all burn away in the sunlight. Shadow iron is a bit stronger than normal iron and seems to hold the very power of night itself. Adventurers donning any piece of gear crafted from shadow iron shall never find themselves unable to see in the darkness.&lt;br /&gt;
**One iron ore combined with one spider’s silk gives one shadow iron ore.&lt;br /&gt;
**Shadow iron ore requires mining and alchemy skills of 70 each to smelt into ingots.&lt;br /&gt;
**Shadow iron must be smelted at night, or the ore will burn away without producing ingots.&lt;br /&gt;
**Eyes of Dusk – A single piece of gear crafted from shadow iron grants night sight when equipped.&lt;br /&gt;
&lt;br /&gt;
*Copper&lt;br /&gt;
**Combining dull copper ore with an equivalent amount of sulfuric ash will produce a more pure copper, as the sulfur will burn away a greater percentage of impurities than the fires alone. Copper gear, while perhaps not as strong as iron, has an interesting relationship with poison. Armor crafted from this material will give adventurers increased resistance to poisonous effects, while weapons crafted from it seem to hold a poisonous property all their own.&lt;br /&gt;
**One dull copper ore combined with one sulfuric ash gives one copper ore&lt;br /&gt;
**Copper ore requires mining and alchemy skills of 75 each to smelt into ingots.&lt;br /&gt;
&lt;br /&gt;
*Bronze&lt;br /&gt;
**Combining iron ore with copper ore will produce bronze ore. This material seems to carry the fires of the forge with it, imbuing items created from it with warmth. Armors crafted from bronze will protect adventurers from cold damage, and weapons crafted from it will burn their foes. The warmth of these items will comfort weary adventurers, helping them to carry more weight for long distances.&lt;br /&gt;
**One iron ore combined with one copper ore gives one bronze ore.&lt;br /&gt;
**Bronze ore requires mining and alchemy skills of 80 each in order to smelt into ingots.&lt;br /&gt;
**Warmth of Comfort – Each piece of bronze gear provides between 10 and 20 stone of extra carry weight.&lt;br /&gt;
&lt;br /&gt;
*Verite&lt;br /&gt;
**Combining bronze ore with agapite ore produces verite ore. A truly higher tier material, verite provides well rounded defenses when crafted into armor, and carries along some of copper’s poison abilities when crafted into weapons. In addition to this, the material seems somewhat attuned to magical energies, and adventurers will find that armor made of this material will not block their meditation.&lt;br /&gt;
**One bronze ore combined with one agapite ore gives one verite ore.&lt;br /&gt;
**Verite ore requires mining and alchemy skills of 95 each in order to smelt into ingots.&lt;br /&gt;
**Meditive Balance – Verite armor allows meditation to restore mana.&lt;br /&gt;
&lt;br /&gt;
*Valorite&lt;br /&gt;
**Combining verite ore with gold will produce the ultimate material, valorite. Adventurers wearing armor crafted of this material will see a reduction in fire resistance from users of verite, but all other resistances are superior. Those swinging a valorite weapon will reap a plethlora of benefits. Valorite provides not only physical damage, but also cold, energy, fire, and even poison damages all inflicted upon their targets. **Valorite gear is very durable, and seems to have the property of growing harder in relation to the amount of the material gathered closely.&lt;br /&gt;
**One verite ore combined with one gold ore gives valorite ore.&lt;br /&gt;
**Valorite ore requires mining and alchemy skills of 99 each in order to smelt into ingots.&lt;br /&gt;
**Endurance of Valor – Each piece of valorite armor worn provides 10% increase in durability to all valorite gear worn.&lt;br /&gt;
&lt;br /&gt;
*Bloomery&lt;br /&gt;
**The bloomery is where you will smelt ingots, either by direct smelting of ore, or by alloying into special metals. &lt;br /&gt;
**Old-style forges can be used to smelt ingots, but have a comparatively poor return rate.&lt;br /&gt;
**There are three publicly accessible bloomeries in Greystone.&lt;br /&gt;
**Smaller private bloomeries are also purchasable. (Possibly constructible by high enough skill?)&lt;br /&gt;
**To use a bloomery, double click the output spout, this will open up a gump where one may select the type of ingots they wish to make. They will then be able to either use the ore stored in their family ore bunker, or target items in their pack to use.&lt;br /&gt;
&lt;br /&gt;
*Ore bunkers&lt;br /&gt;
**The ore bunkers of Greystone will store your family&#039;s ores. (Common to all characters on the account.)&lt;br /&gt;
**Ore bunkers have a one-time cost of 10,000 gold to purchase. They are freely usable after this.&lt;br /&gt;
**Ore bunkers can hold up to 10,000 of each type of ore and modifier. (Spider&#039;s silk, sulfuric ash)&lt;br /&gt;
**Ores stored in the bunkers is directly usable in Greystone&#039;s large bloomeries through the bloomery gump.&lt;br /&gt;
&lt;br /&gt;
*Greystone Porters&lt;br /&gt;
**Every town is home to at least one Greystone Porter.&lt;br /&gt;
**Greystone Porters will transport any ores you wish to Greystone, directly into your family&#039;s ore bunker. They will charge 5% of the ore for this service.&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:MainPageDesktop&amp;diff=1562</id>
		<title>Template:MainPageDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:MainPageDesktop&amp;diff=1562"/>
		<updated>2024-10-15T14:46:04Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
| [[File:Discord.png | link= https://discord.gg/uncharteduo| 200px]] &amp;lt;br&amp;gt; Discord&lt;br /&gt;
|- style=height:100px;&lt;br /&gt;
| [[File: UnC-Icon2.png | link= https://www.uncharteduo.com | 170px]] &amp;lt;br&amp;gt; Website&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chest2.png | link= [[Donate]] | 200px]] &amp;lt;br&amp;gt; Donate&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Team2.png | link= [[Staff]] | 200px]] &amp;lt;br&amp;gt; Staff&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Globe-Icon.png | link= [[World Map]] | 180px]] &amp;lt;br&amp;gt; World Map&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Dungeon-Icon.png | link=[[Dungeons]] | 150px]] &amp;lt;br&amp;gt; Dugeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Town2.png | link=[[Towns]] | 200px]] &amp;lt;br&amp;gt; Towns &lt;br /&gt;
|- &lt;br /&gt;
| [[File: PVP-Icon.png | link=[[PVP Mechanics]] | 200px]] &amp;lt;br&amp;gt; PVP Mechanics&lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
| [[File: Skills-Icon2.png | link= [[Skills]] | 180px]] &amp;lt;br&amp;gt; Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dummy-Icon.png | link=[[New Players]] | 120px]] &amp;lt;br&amp;gt; New Players&lt;br /&gt;
|-&lt;br /&gt;
| [[File: House2.png | link=[[Housing]] | 180px]] &amp;lt;br&amp;gt; Housing&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Items.png | link= [[Items]] | 100px]] &amp;lt;br&amp;gt; Items&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon2.png | link= [[Creatures]] | 200px]] &amp;lt;br&amp;gt; Creatures&lt;br /&gt;
|}&lt;br /&gt;
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| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Boat-Icon.png | link= [[Nautical]] | 200px]] &amp;lt;br&amp;gt; Nautical&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Board.png | link= [[Quests]] | 150px]] &amp;lt;br&amp;gt; Quests&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Group1.png | link= [[Guild Societies]] | 200px]] &amp;lt;br&amp;gt; Guild Societies&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Militia.png | link= [[Town Militias]] | 200px]] &amp;lt;br&amp;gt; Town Militias&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:MainPageDesktop&amp;diff=1561</id>
		<title>Template:MainPageDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:MainPageDesktop&amp;diff=1561"/>
		<updated>2024-10-15T14:21:57Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Discord.png | link= https://discord.gg/uncharteduo| 200px]] &amp;lt;br&amp;gt; Discord&lt;br /&gt;
|- style=height:100px;&lt;br /&gt;
| [[File: UnC-Icon2.png | link= https://www.uncharteduo.com | 200px]] &amp;lt;br&amp;gt; Website&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chest2.png | link= [[Donate]] | 200px]] &amp;lt;br&amp;gt; Donate&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Team2.png | link= [[Staff]] | 200px]] &amp;lt;br&amp;gt; Staff&lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
| [[File:Globe-Icon.png | link= [[World Map]] | 200px]] &amp;lt;br&amp;gt; World Map&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Dungeon-Icon.png | link=[[Dungeons]] | 200px]] &amp;lt;br&amp;gt; Dugeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Town2.png | link=[[Towns]] | 200px]] &amp;lt;br&amp;gt; Towns &lt;br /&gt;
|- &lt;br /&gt;
| [[File: PVP-Icon.png | link=[[PVP Mechanics]] | 200px]] &amp;lt;br&amp;gt; PVP Mechanics&lt;br /&gt;
|}&lt;br /&gt;
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| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Skills-Icon2.png | link= [[Skills]] | 200px]] &amp;lt;br&amp;gt; Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dummy-Icon.png | link=[[New Players]] | 150px]] &amp;lt;br&amp;gt; New Players&lt;br /&gt;
|-&lt;br /&gt;
| [[File: House2.png | link=[[Housing]] | 200px]] &amp;lt;br&amp;gt; Housing&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Items.png | link= [[Items]] | 100px]] &amp;lt;br&amp;gt; Items&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon2.png | link= [[Creatures]] | 200px]] &amp;lt;br&amp;gt; Creatures&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Boat-Icon.png | link= [[Nautical]] | 200px]] &amp;lt;br&amp;gt; Nautical&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Board.png | link= [[Quests]] | 150px]] &amp;lt;br&amp;gt; Quests&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Group1.png | link= [[Guild Societies]] | 200px]] &amp;lt;br&amp;gt; Guild Societies&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Militia.png | link= [[Town Militias]] | 200px]] &amp;lt;br&amp;gt; Town Militias&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:MainPageDesktop&amp;diff=1560</id>
		<title>Template:MainPageDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:MainPageDesktop&amp;diff=1560"/>
		<updated>2024-10-15T14:12:38Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
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|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Discord.png | link= https://discord.gg/uncharteduo| 200px]] &amp;lt;br&amp;gt; Discord&lt;br /&gt;
|- &lt;br /&gt;
| [[File: UnC-Icon2.png | link= https://www.uncharteduo.com | 200px]] &amp;lt;br&amp;gt; Website&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chest2.png | link= [[Donate]] | 200px]] &amp;lt;br&amp;gt; Donate&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Team2.png | link= [[Staff]] | 200px]] &amp;lt;br&amp;gt; Staff&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Globe-Icon.png | link= [[World Map]] | 200px]] &amp;lt;br&amp;gt; World Map&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Dungeon-Icon.png | link=[[Dungeons]] | 200px]] &amp;lt;br&amp;gt; Dugeons&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Town2.png | link=[[Towns]] | 200px]] &amp;lt;br&amp;gt; Towns &lt;br /&gt;
|- &lt;br /&gt;
| [[File: PVP-Icon.png | link=[[PVP Mechanics]] | 200px]] &amp;lt;br&amp;gt; PVP Mechanics&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Skills-Icon2.png | link= [[Skills]] | 200px]] &amp;lt;br&amp;gt; Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dummy-Icon.png | link=[[New Players]] | 150px]] &amp;lt;br&amp;gt; New Players&lt;br /&gt;
|-&lt;br /&gt;
| [[File: House2.png | link=[[Housing]] | 200px]] &amp;lt;br&amp;gt; Housing&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Items.png | link= [[Items]] | 100px]] &amp;lt;br&amp;gt; Items&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon2.png | link= [[Creatures]] | 200px]] &amp;lt;br&amp;gt; Creatures&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 0px; text-align: center; font-size: 150%;&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Boat-Icon.png | link= [[Nautical]] | 200px]] &amp;lt;br&amp;gt; Nautical&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Board.png | link= [[Quests]] | 150px]] &amp;lt;br&amp;gt; Quests&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Group1.png | link= [[Guild Societies]] | 200px]] &amp;lt;br&amp;gt; Guild Societies&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Militia.png | link= [[Town Militias]] | 200px]] &amp;lt;br&amp;gt; Town Militias&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffMobile&amp;diff=1559</id>
		<title>Template:StaffMobile</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffMobile&amp;diff=1559"/>
		<updated>2024-10-06T17:44:54Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Scripter&lt;br /&gt;
|-&lt;br /&gt;
|Code Monkey Extraordinaire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Map Designer&lt;br /&gt;
|-&lt;br /&gt;
| Underpaid Doodler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Web Designer&lt;br /&gt;
|-&lt;br /&gt;
| General Nuisance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: MrFiddlesticks.png | 217px | link=]] &amp;lt;br&amp;gt;Mr Fiddlesticks&lt;br /&gt;
|-&lt;br /&gt;
| Glorious Golden Chicken&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Very Good Boy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1558</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1558"/>
		<updated>2024-10-06T17:44:37Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Scripter&lt;br /&gt;
|-&lt;br /&gt;
|Code Monkey Extraordinaire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Map Designer&lt;br /&gt;
|-&lt;br /&gt;
| Underpaid Doodler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Web Designer&lt;br /&gt;
|-&lt;br /&gt;
| General Nuisance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: MrFiddlesticks.png | 217px | link=]] &amp;lt;br&amp;gt;Mr Fiddlesticks&lt;br /&gt;
|-&lt;br /&gt;
| Glorious Golden Chicken&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Very Good Boy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=File:MrFiddlesticks.png&amp;diff=1557</id>
		<title>File:MrFiddlesticks.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=File:MrFiddlesticks.png&amp;diff=1557"/>
		<updated>2024-10-06T15:43:12Z</updated>

		<summary type="html">&lt;p&gt;Noop: Noop uploaded a new version of File:MrFiddlesticks.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=File:Noop.png&amp;diff=1556</id>
		<title>File:Noop.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=File:Noop.png&amp;diff=1556"/>
		<updated>2024-10-06T15:32:42Z</updated>

		<summary type="html">&lt;p&gt;Noop: Noop uploaded a new version of File:Noop.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=File:Noop.png&amp;diff=1555</id>
		<title>File:Noop.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=File:Noop.png&amp;diff=1555"/>
		<updated>2024-10-06T15:29:55Z</updated>

		<summary type="html">&lt;p&gt;Noop: Noop uploaded a new version of File:Noop.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffMobile&amp;diff=1554</id>
		<title>Template:StaffMobile</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffMobile&amp;diff=1554"/>
		<updated>2024-10-06T03:45:00Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Scripter&lt;br /&gt;
|-&lt;br /&gt;
|Code Monkey Extraordinaire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Map Designer&lt;br /&gt;
|-&lt;br /&gt;
| Underpaid Doodler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Web Designer&lt;br /&gt;
|-&lt;br /&gt;
| General Nuisance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: MrFiddlesticks.png | 217px | link=]] &amp;lt;br&amp;gt;Mr Fiddlesticks&lt;br /&gt;
|-&lt;br /&gt;
| Big Chicken&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Very Good Boy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1553</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1553"/>
		<updated>2024-10-06T03:44:17Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Scripter&lt;br /&gt;
|-&lt;br /&gt;
|Code Monkey Extraordinaire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Map Designer&lt;br /&gt;
|-&lt;br /&gt;
| Underpaid Doodler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Web Designer&lt;br /&gt;
|-&lt;br /&gt;
| General Nuisance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: MrFiddlesticks.png | 217px | link=]] &amp;lt;br&amp;gt;Mr Fiddlesticks&lt;br /&gt;
|-&lt;br /&gt;
| Big Chicken&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Very Good Boy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffMobile&amp;diff=1552</id>
		<title>Template:StaffMobile</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffMobile&amp;diff=1552"/>
		<updated>2024-10-06T03:43:44Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: MrFiddlesticks.png | 217px | link=]] &amp;lt;br&amp;gt;Mr Fiddlesticks&lt;br /&gt;
|-&lt;br /&gt;
| Big Chicken&lt;br /&gt;
|-&lt;br /&gt;
| Very Good Boy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=File:MrFiddlesticks.png&amp;diff=1551</id>
		<title>File:MrFiddlesticks.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=File:MrFiddlesticks.png&amp;diff=1551"/>
		<updated>2024-10-06T03:42:43Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1550</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1550"/>
		<updated>2024-10-06T03:36:59Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Scripter&lt;br /&gt;
|-&lt;br /&gt;
|Code Monkey Extraordinaire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Map Designer&lt;br /&gt;
|-&lt;br /&gt;
| Underpaid Doodler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|- style=&amp;quot;background-color: #181818;&amp;quot;&lt;br /&gt;
| Web Designer&lt;br /&gt;
|-&lt;br /&gt;
| General Nuisance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Admin&amp;diff=1549</id>
		<title>Admin</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Admin&amp;diff=1549"/>
		<updated>2024-10-06T03:30:42Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828; text-align: center;&amp;quot; border=1&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot; colspan=2| Useful Links&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.mediawiki.org/wiki/Help:Formatting/en  Formatting] || [[Special:SpecialPages|Special Pages]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Howto|Howto]] || [[Mediawiki:Sidebar|Drawer Edits]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mediawiki:Citizen.css|Citizen Theme Additional CSS]] || [[Mediawiki:common.css|Common Additional CSS]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mediawiki:Group-user.css|User-Level CSS]] || [[Mediawiki:Group-sysop.css|Sysop-Level CSS]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:ListFiles|File List]] || [[Special:ListUsers|User List]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:AllPages|Page List]] || [[Special:Upload|Upload Files]]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.mediawiki.org/wiki/Help:Tables Table Formatting] || [http://uoguide.com UOGuide]&lt;br /&gt;
|-&lt;br /&gt;
| [https://en.wikipedia.org/wiki/Help:Table Wikipedia Table Help] || [[Tentatives|Tentatives]]&lt;br /&gt;
|-&lt;br /&gt;
| [[MediaWiki:Citizen-footer-tagline | Citizen Footer Tagline]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot; colspan=2| Spell Templates&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:FirstCircle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:SecondCircle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:ThirdCircle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:FourthCircle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:FifthCircle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:SixthCircle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:SeventhCircle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:EighthCircle]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot; colspan=2| Other Templates&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:SwingSpeed]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:DamageBonus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:AnimalForm]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:SummonFamiliar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:EvaluatingIntelligence]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:Stables]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style = &amp;quot;background-color: #282828; text-align: center;&amp;quot; border=1&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot; colspan=2| Templates for DT/Mobile&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:MainPageDesktop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:MainPageMobile]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:SkillsDesktop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:SkillsMobile]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:AnatomyDesktop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:AnatomyMobile]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:StaffDesktop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Template:StaffMobile]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1548</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1548"/>
		<updated>2024-10-06T02:25:28Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1547</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1547"/>
		<updated>2024-10-06T02:24:49Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop2.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1546</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1546"/>
		<updated>2024-10-06T02:22:43Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop2&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=MediaWiki:Citizen.css&amp;diff=1544</id>
		<title>MediaWiki:Citizen.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=MediaWiki:Citizen.css&amp;diff=1544"/>
		<updated>2024-10-06T01:21:57Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* All CSS here will be loaded for users of the Citizen skin */&lt;br /&gt;
&lt;br /&gt;
/* Setting our custom colors */&lt;br /&gt;
&lt;br /&gt;
    #content { background-color: #383838; }&lt;br /&gt;
&lt;br /&gt;
    body { color: #ccad00 !important; font-size: 15px; font-family: &amp;quot;Corbel&amp;quot; !important; background-color: #282828; &lt;br /&gt;
    --color-emphasized: #998200; --color-link: #998200 !important; }&lt;br /&gt;
&lt;br /&gt;
    .citizen-header { background-color: #282828; --header-size: 5rem; --size-icon: 2rem; }&lt;br /&gt;
&lt;br /&gt;
    .citizen-footer { background-color: #383838 !important; }&lt;br /&gt;
&lt;br /&gt;
    .citizen-footer { color: #ccad00 !important; font-size: 15px; font-family: &amp;quot;Corbel&amp;quot; !important; }&lt;br /&gt;
&lt;br /&gt;
    .mw-logo-wordmark { color: #ccad00; }&lt;br /&gt;
&lt;br /&gt;
    .firstHeading { color: #ccad00; padding-left: var(--space-md); }&lt;br /&gt;
&lt;br /&gt;
    .citizen-page-header { background-color: #282828; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* A few adjustments to the header */&lt;br /&gt;
&lt;br /&gt;
    #siteSub { padding-left: var(--space-md); }&lt;br /&gt;
&lt;br /&gt;
    #ca-viewsource { display: none; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Sidebar adjustments*/&lt;br /&gt;
&lt;br /&gt;
    .citizen-header__logo img { height: 64px; width: 64px; }&lt;br /&gt;
&lt;br /&gt;
    #citizen-pref { display: none; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Cleaning up the drawer menu */&lt;br /&gt;
&lt;br /&gt;
    #n-recentchanges { display: none; }&lt;br /&gt;
&lt;br /&gt;
    #n-randompage { display: none; }&lt;br /&gt;
&lt;br /&gt;
    #t-specialpages { display: none; }&lt;br /&gt;
&lt;br /&gt;
    #t-upload { display: none; }&lt;br /&gt;
&lt;br /&gt;
    #n-Admin { display: none; }&lt;br /&gt;
&lt;br /&gt;
    .citizen-menu { font-size: 20px; }&lt;br /&gt;
&lt;br /&gt;
    #p-BLANK .citizen-menu__heading { display: none; }&lt;br /&gt;
&lt;br /&gt;
    #p-navigation .citizen-menu__heading { display: none; }&lt;br /&gt;
&lt;br /&gt;
    .citizen-siteStats { display: none; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Removing footer */&lt;br /&gt;
&lt;br /&gt;
    .citizen-footer__content { display:none; }&lt;br /&gt;
&lt;br /&gt;
    .citizen-footer { margin-top: 0px; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Adjusting Main Page display based on screen width */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    @media only screen and (min-width: 1120px) {&lt;br /&gt;
        #mw-content-text &amp;gt; div.mw-content-ltr.mw-parser-output &amp;gt; div.mobileonly {&lt;br /&gt;
            display: none;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    @media only screen and (max-width: 1120px) {&lt;br /&gt;
        #mw-content-text &amp;gt; div.mw-content-ltr.mw-parser-output &amp;gt; div.nomobile {&lt;br /&gt;
            display: none;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Adjusting Skills page display based on screen width */&lt;br /&gt;
&lt;br /&gt;
    @media only screen and (min-width: 1120px) {&lt;br /&gt;
        #citizen-section-1 &amp;gt; div.mobileonly {&lt;br /&gt;
            display: none;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    @media only screen and (max-width: 1120px) {&lt;br /&gt;
        #citizen-section-1 &amp;gt; div.nomobile {&lt;br /&gt;
            display: none;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
/* Adjusting Anatomy page display based on screen width */&lt;br /&gt;
&lt;br /&gt;
    @media only screen and (min-width: 1120px) {&lt;br /&gt;
        #citizen-section-2 &amp;gt; div.mobileonly {&lt;br /&gt;
            display: none;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    @media only screen and (max-width: 1120px) {&lt;br /&gt;
        #citizen-section-2 &amp;gt; div.nomobile {&lt;br /&gt;
            display: none;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
/* Adjusting Staff page display based on screen width */&lt;br /&gt;
&lt;br /&gt;
    @media only screen and (min-width: 1120px) {&lt;br /&gt;
        #citizen-section-0 &amp;gt; div.mobileonly {&lt;br /&gt;
            display: none;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    @media only screen and (max-width: 1120px) {&lt;br /&gt;
        #citizen-section-0 &amp;gt; div.nomobile {&lt;br /&gt;
            display: none;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Staff&amp;diff=1543</id>
		<title>Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Staff&amp;diff=1543"/>
		<updated>2024-10-06T01:19:56Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;nomobile&amp;quot;&amp;gt; {{StaffDesktop}} &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mobileonly&amp;quot;&amp;gt; {{StaffMobile}} &amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Staff&amp;diff=1542</id>
		<title>Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Staff&amp;diff=1542"/>
		<updated>2024-10-06T01:19:14Z</updated>

		<summary type="html">&lt;p&gt;Noop: Created page with &amp;quot; {{StaffDesktop}}  {{StaffMobile}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{StaffDesktop}}&lt;br /&gt;
&lt;br /&gt;
{{StaffMobile}}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffMobile&amp;diff=1541</id>
		<title>Template:StaffMobile</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffMobile&amp;diff=1541"/>
		<updated>2024-10-06T01:18:06Z</updated>

		<summary type="html">&lt;p&gt;Noop: Created page with &amp;quot;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;  |- style=&amp;quot;border: 0px;&amp;quot;  | style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;| {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot; |- ! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;|  link= &amp;lt;br&amp;gt;Tecmo |- | Owner |- | Scripter |}  |-  | style=&amp;quot;border: 0px; text-align: -webkit-center; v...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1540</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1540"/>
		<updated>2024-10-06T01:17:46Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1539</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1539"/>
		<updated>2024-10-06T01:17:18Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 199px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 217px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1538</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1538"/>
		<updated>2024-10-06T01:17:02Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 198px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 216px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1537</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1537"/>
		<updated>2024-10-06T01:16:37Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 200px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 218px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1536</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1536"/>
		<updated>2024-10-06T01:16:21Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 200px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 220px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1535</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1535"/>
		<updated>2024-10-06T01:15:42Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 220px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 200px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 200px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1534</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1534"/>
		<updated>2024-10-06T01:15:33Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 250px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 200px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 200px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1533</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1533"/>
		<updated>2024-10-06T01:15:15Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 200px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Baralis.png | 200px | link=]] &amp;lt;br&amp;gt;Baralis&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Map Designer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 200px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=File:Baralis.png&amp;diff=1532</id>
		<title>File:Baralis.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=File:Baralis.png&amp;diff=1532"/>
		<updated>2024-10-06T01:14:36Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
	<entry>
		<id>https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1531</id>
		<title>Template:StaffDesktop</title>
		<link rel="alternate" type="text/html" href="https://wiki.uncharteduo.com/index.php?title=Template:StaffDesktop&amp;diff=1531"/>
		<updated>2024-10-06T00:57:24Z</updated>

		<summary type="html">&lt;p&gt;Noop: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;contenttable sortable&amp;quot; style=&amp;quot;border: 0px; width: 100%; horizontal-align: center;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Tecmo.png | 200px | link=]] &amp;lt;br&amp;gt;Tecmo&lt;br /&gt;
|-&lt;br /&gt;
| Owner&lt;br /&gt;
|-&lt;br /&gt;
| Scripter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border: 0px; text-align: -webkit-center; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; background-color: #282828;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; font-size:150%; background-color: #181818; &amp;quot;| [[File: Noop.png | 200px | link=]] &amp;lt;br&amp;gt;Noop&lt;br /&gt;
|-&lt;br /&gt;
| Administrator&lt;br /&gt;
|-&lt;br /&gt;
| Web Designer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Noop</name></author>
	</entry>
</feed>